Saw Blade: Difference between revisions
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[ | | [[File:CRPassive2.png]] | ||
| {{SkillType|P}} Improves Chain Revolver/Blade and deals even more damage to {{se||Bleed|bleeding | | {{SkillType|P}} Improves Chain Revolver/Blade and deals even more damage to {{se||Bleed|bleeding}} enemies.<br>When using {{Color|#9370DB|Chain Revolver/Blade|b=1}} skill, reduce cooldown time for all skills (Bond/Hyper Active skill excluded).<br>When using {{Color|#9370DB|Chain Revolver/Blade|b=1}} skill, when an enemy with a {{se||Bleed}} state is attacked, apply an additional {{se|276|Weaken Wound||ed}} debuff. | ||
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| {{se|276|Weaken Wound||ed}} | |||
*Decreases all Defense and MP recovery for 5 seconds. | *Decreases all Defense and MP recovery for 5 seconds. | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | All | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | All Skills Total Cooldown Decrease<br>(Upon {{Color|#9370DB|Chain Revolver/Blade|b=1}} Skill Use) !! colspan=2 | {{se|276|Weaken Wound||ed}}<br>(Upon {{Color|#9370DB|Chain Revolver/Blade|b=1}} Skill Use on Enemy with {{se||Bleed}}) | ||
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! | ! Physical / Magical Defense Decrease !! MP Gain Decrease | ||
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| colspan="6" | {{PvE}} | | colspan="6" | {{PvE}} | ||
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<br> | <br> | ||
== | =={{Color|#9370DB|Chain Revolver/Blade}} Skills== | ||
{{SkillTable | {{SkillTable | ||
|Bloodia5.png; Chain Snatch; | |Bloodia5.png; Chain Snatch; | ||
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BloodyRoad.png; Bloody Road; | BloodyRoad.png; Bloody Road; | ||
CrRTrans1.png; Chain Viper; | CrRTrans1.png; Chain Viper; | ||
CrRTrans3.png; | CrRTrans3.png; Rushing Dance; | ||
CrRTrans6.png; Punishment; | CrRTrans6.png; Punishment; | ||
Bloodia8.png; Gun Dance/Mod; | Bloodia8.png; Gun Dance/Mod; | ||
CRActive2.png; Bloody Carnival/Mod; | CRActive2.png; Bloody Carnival/Mod; | ||
CRActive3.png; Bloody Spike/Mod; | CRActive3.png; Bloody Spike/Mod; | ||
}}<br> | }} | ||
<br> | |||
== Tips and Details == | == Tips and Details == | ||
*The Cooldown Reduction effect is based on the original cooldown of the skills, before any [[Skill Traits]] are applied. | *The Cooldown Reduction effect is based on the original cooldown of the skills, before any [[Skill Traits]] are applied. | ||
*The Cooldown Reduction effect occurs quickly after skill cast, allowing '''Chain Blade''' skills to lower their own cooldown when cast. | *The Cooldown Reduction effect occurs quickly after skill cast, allowing '''Chain Revolver/Blade''' skills to lower their own cooldown when cast. | ||
<br> | <br> | ||