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Fireball Mastery: Difference between revisions

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→‎Tips and Details: We have the ST Revamp, so that note is inaccurate.
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m (→‎Tips and Details: We have the ST Revamp, so that note is inaccurate.)
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== Tips and Details ==
== Tips and Details ==
* This skill only applies to fireballs in combos; [[Flame Circle]] and non-fireball combo attacks are unaffected.
* This skill only applies to fireballs in combos; [[Flame Circle]] and non-fireball combo attacks are unaffected.
* When maxed out (5 in NA, 12 on KR), quite a few combos will reach beyond 16:9 screen boundary, making it easy to hit enemies at a safe distance. Only [[Grand Archer]]s with their [[Hawk Eye]] skills has longer range combos.
* When maxed out, quite a few combos will reach beyond 16:9 screen boundary, making it easy to hit enemies at a safe distance. Only [[Grand Archer]]s with their [[Hawk Eye]] skills has longer range combos.
* This skill make it feasible to transit from close to mid range combat style to a long range style (both safer and hit harder) without running out of mana.
* This skill make it feasible to transit from close to mid range combat style to a long range style (both safer and hit harder) without running out of mana.
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{{HMKRSkills}}
{{HMKRSkills}}
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