Template:Heroic Equipment Effects: Difference between revisions
From Elwiki
(Created page with "==Weapon== === Elite === *Next attack's damage after 10th attack +8% (Dungeon) *Upon attacking, 10% chance for Sea of Flames (Not overlapped) (Dungeon) *Upon attacking, 6% cha...") Β |
m (Text replacement - "Poison Fog.gif" to "Special Effect - Poison Fog.gif") Β |
||
(29 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
== | <noinclude>{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
=== | ! π₯ value !! Limitation | ||
|- | |||
| 11 ~ 15 || Unique Weapon | |||
|- | |||
Β | | 6 ~ 10 || Elite Weapon, Unique Armor | ||
|- | |||
| 1 ~ 5 || Elite Armor | |||
|}</noinclude> | |||
{| class="wikitable sortable" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
Β | ! Effect !! Limitation | ||
Β | |- | ||
Β | | Resistance to all attributes for 10 seconds upon attacking -{{{W|π₯}}} (10 Stacks) (Dungeon) || Weapon | ||
|- | |||
| Upon attacking, a {{{W|π₯}}}% chance for [[Media:Special Effect - Ice Zone.gif|'''''Ice Zone''''']] (Not overlapped) (Dungeon) || Weapon | |||
|- | |||
| Upon attacking, a {{{W|π₯}}}% chance for [[Media:Special Effect - Poison Fog.gif|'''''Poison Fog''''']] (Not overlapped) (Dungeon) || Weapon | |||
Β | |- | ||
Β | | Upon attacking, a {{{W|π₯}}}% chance for [[Media:Special Effect - Sea of Flames.gif|'''''Sea of Flames''''']] (Not overlapped) (Dungeon) || Weapon | ||
Β | |- | ||
| Upon attacking, a {{{W|π₯}}}% chance for [[Media:Special Effect - Gust.gif|'''''Gust''''']] (Not overlapped) (Dungeon) || Weapon | |||
|- | |||
| Next attack's damage after 10th attack +{{{W|π₯}}}% (Dungeon) || Weapon | |||
|- | |||
| Attack/Attacked Damage +{{{A|π₯}}}% (Dungeon) || Top Piece | |||
Β | |- | ||
=== | | Party's Physical Attack Power +{{{A|π₯}}}% (Not overlapped) || Bottom Piece | ||
|- | |||
Β | | Party's Magical Attack Power +{{{A|π₯}}}% (Not overlapped) || Bottom Piece | ||
Β | |- | ||
Β | | Party's Physical Defense Power +{{{A|π₯}}}% (Not overlapped) || Bottom Piece | ||
Β | |- | ||
| Party's Magical Defense Power +{{{A|π₯}}}% (Not overlapped) || Bottom Piece | |||
|- | |||
| Party's Critical +{{{A|π₯}}}% (Not overlapped) || Bottom Piece | |||
Β | |- | ||
Β | | Party's Maximize +{{{A|π₯}}}% (Not overlapped) || Bottom Piece | ||
Β | |- | ||
| Party's Additional Damage +{{{A|π₯}}}% (Not overlapped) || Bottom Piece | |||
|- | |||
| Party's Damage Reduction +{{{A|π₯}}}% (Not overlapped) || Bottom Piece | |||
|- | |||
Β | | Party's Action Speed +{{{A|π₯}}}% (Not overlapped) || Bottom Piece | ||
Β | |- | ||
| All skill damage (Hyper Active/Wedding skill excluded) +[8~44]% (Dungeon) || Gloves | |||
|- | |||
| Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +{{{A|π₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves | |||
|- | |||
| Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +{{{A|π₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves | |||
|- | |||
| Upon using Strength Skill, Strength Skill's Damage for 10 seconds +{{{A|π₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves | |||
|- | |||
| Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +{{{A|π₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves | |||
|- | |||
| Skill Cooldown Time after 10th attack -{{{A|π₯}}}% (Dungeon) || Armor only | |||
|- | |||
| Flexibility Skill Cooldown Time -{{{A|π₯}}}% (Max 20%) (Dungeon) || Armor only | |||
|- | |||
| Tenacity Skill Cooldown Time -{{{A|π₯}}}% (Max 20%) (Dungeon) || Armor only | |||
|- | |||
| Strength Skill Cooldown Time -{{{A|π₯}}}% (Max 20%) (Dungeon) || Armor only | |||
|- | |||
| Bravery Skill Cooldown Time -{{{A|π₯}}}% (Max 20%) (Dungeon) || Armor only | |||
|- | |||
| Ignores Physical Defense Power {{{B|π₯}}}% (Max 20%) (Dungeon) || - | |||
|- | |||
| Ignores Magical Defense Power {{{B|π₯}}}% (Max 20%) (Dungeon) || - | |||
|- | |||
| MP Cost - {{{B|π₯}}}% (Max: 35%) (Dungeon) || - | |||
|- | |||
| Recovery Item Effect +{{{B|π₯}}}% (Dungeon) || - | |||
|- | |||
| Item Drop Rate +{{{B|π₯}}}% (Dungeon) || - | |||
|- | |||
| Debuff Effect Duration -{{{B|π₯}}}% (Dungeon) || - | |||
|- | |||
| Damage upon attacking an enemy with 30% HP or less +{{{B|π₯}}}% (Dungeon) || - | |||
|- | |||
| Damage received when 30% HP or less -{{{B|π₯}}}% (Dungeon) || - | |||
|- | |||
| Skill Cooldown Time upon defeating a Supreme Monster -{{{B|π₯}}}% (Dungeon) || - Β | |||
|- | |||
| Damage dealt to Boss Monsters +{{{B|π₯}}}% (Dungeon) || - | |||
|- | |||
| Damage dealt by Boss Monsters -{{{B|π₯}}}% (Dungeon) || - | |||
|- | |||
| Damage increase in proportion to HP lost +{{{B|π₯}}}% (Dungeon) || - | |||
|} |
Latest revision as of 11:49, 25 April 2023
π₯ value | Limitation |
---|---|
11 ~ 15 | Unique Weapon |
6 ~ 10 | Elite Weapon, Unique Armor |
1 ~ 5 | Elite Armor |
Effect | Limitation |
---|---|
Resistance to all attributes for 10 seconds upon attacking -π₯ (10 Stacks) (Dungeon) | Weapon |
Upon attacking, a π₯% chance for Ice Zone (Not overlapped) (Dungeon) | Weapon |
Upon attacking, a π₯% chance for Poison Fog (Not overlapped) (Dungeon) | Weapon |
Upon attacking, a π₯% chance for Sea of Flames (Not overlapped) (Dungeon) | Weapon |
Upon attacking, a π₯% chance for Gust (Not overlapped) (Dungeon) | Weapon |
Next attack's damage after 10th attack +π₯% (Dungeon) | Weapon |
Attack/Attacked Damage +π₯% (Dungeon) | Top Piece |
Party's Physical Attack Power +π₯% (Not overlapped) | Bottom Piece |
Party's Magical Attack Power +π₯% (Not overlapped) | Bottom Piece |
Party's Physical Defense Power +π₯% (Not overlapped) | Bottom Piece |
Party's Magical Defense Power +π₯% (Not overlapped) | Bottom Piece |
Party's Critical +π₯% (Not overlapped) | Bottom Piece |
Party's Maximize +π₯% (Not overlapped) | Bottom Piece |
Party's Additional Damage +π₯% (Not overlapped) | Bottom Piece |
Party's Damage Reduction +π₯% (Not overlapped) | Bottom Piece |
Party's Action Speed +π₯% (Not overlapped) | Bottom Piece |
All skill damage (Hyper Active/Wedding skill excluded) +[8~44]% (Dungeon) | Gloves |
Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) (Not obtainable anymore) | Gloves |
Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) (Not obtainable anymore) | Gloves |
Upon using Strength Skill, Strength Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) (Not obtainable anymore) | Gloves |
Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) (Not obtainable anymore) | Gloves |
Skill Cooldown Time after 10th attack -π₯% (Dungeon) | Armor only |
Flexibility Skill Cooldown Time -π₯% (Max 20%) (Dungeon) | Armor only |
Tenacity Skill Cooldown Time -π₯% (Max 20%) (Dungeon) | Armor only |
Strength Skill Cooldown Time -π₯% (Max 20%) (Dungeon) | Armor only |
Bravery Skill Cooldown Time -π₯% (Max 20%) (Dungeon) | Armor only |
Ignores Physical Defense Power π₯% (Max 20%) (Dungeon) | - |
Ignores Magical Defense Power π₯% (Max 20%) (Dungeon) | - |
MP Cost - π₯% (Max: 35%) (Dungeon) | - |
Recovery Item Effect +π₯% (Dungeon) | - |
Item Drop Rate +π₯% (Dungeon) | - |
Debuff Effect Duration -π₯% (Dungeon) | - |
Damage upon attacking an enemy with 30% HP or less +π₯% (Dungeon) | - |
Damage received when 30% HP or less -π₯% (Dungeon) | - |
Skill Cooldown Time upon defeating a Supreme Monster -π₯% (Dungeon) | - |
Damage dealt to Boss Monsters +π₯% (Dungeon) | - |
Damage dealt by Boss Monsters -π₯% (Dungeon) | - |
Damage increase in proportion to HP lost +π₯% (Dungeon) | - |