Rune Slayer/fr: Difference between revisions
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! width="50%" |Description | ! width="50%" |Description | ||
! width=" | ! width="25%" |Damage<br>'''''NOTE''''': Rune Damage is calculated before [[Enhanced Fireball]]. | ||
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| [[Image:Rs3FR.png]] | |||
| '''Runes''' | |||
All fireballs used in combos are replaced with runes. | |||
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| [[Image:FrRS.png]] | | [[Image:FrRS.png]] | ||
| '''Exploding Rune''' | |||
After doing the standard {{CX}} combo, summon a rune directly in front of you and expand it, making it explode and launching enemies into the air. Can be looped by using actives or having high Attack Speed. | |||
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{{ | {{CDeX}} 160% Phy. Damage <br> | ||
{{ | {{CDeZ}} 200% Mag. Damage <br> | ||
{{ | {{CDeZ}} 230% Mag. Damage | ||
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| [[Image:FrRS1.png]] | | [[Image:FrRS1.png]] | ||
| '''Aerial Rune''' | |||
Replaces [[Magic Knight]] {{CDRU}}{{CX}}{{CZ}} combo. While airborne, casts a rune in the air and then propels it downward at a 45° angle, covering a moderate distance and pierces all enemies. Unlike the old version, before launching it down, you pop the rune out. Rune can be absorbed but not reflected. | |||
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{{CDRU}}<br> | {{CDRU}}<br> | ||
{{ | {{CDeX}} 200% Phy. Damage (??%)<br> | ||
{{ | {{CDeZ}} 230% Mag. Damage (??%)<br> | ||
{{ | {{CViZ}} 270% Mag. Damage (??%) | ||
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| [[Image:Rs1FR.png]] | |||
| '''Flame Swing''' | |||
Nearly identical to Elsword's normal {{CZ}}{{CZ}}{{CZ}}{{CZ}}, the 3rd and 4th {{CZ}} are now engulfed in flames and it no longer knocks down. The flames do magical damage. | |||
*Note that the flame slashes are both Vitality and Destruction: The flames are Destruction, the slashes are Vitality. | |||
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{{CViZ}} 163% Phy. Damage <br> | |||
{{CViZ}} 201% Phy. Damage <br> | |||
{{CViZ}}/{{CDeZ}} 83% Phy. Damage + 117% Mag. Damage x2 <br> | |||
{{CViZ}}/{{CDeZ}} 83% Phy. Damage + 102% Mag. Damage x4 | |||
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| [[Image:Rs2FR.png]] | |||
| '''Flame Pierce''' | |||
Perform a dash attack nearly identical to the one used by Elsword's base class, but with the sword engulfed in flames on the final piercing blow. | |||
*Note that the flame slash is both Vitality and Destruction: The flames are Destruction, the slash is Vitality. | |||
*[[Magic Knight]] is able to perform this combo before becoming [[Rune Slayer]], which was likely done to replace its previous dash attack extension. | |||
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{{CDR}}<br> | |||
{{CViZ}} 190% Phy. Damage <br> | |||
{{CViZ}} 229% Phy. Damage <br> | |||
{{CViZ}}/{{CDeZ}} 255% Phy. Damage +57% Mag. Damage x2 | |||
|- | |||
| align="center" | {{CDR}}{{CDeX}}{{CDeZ}} | |||
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{{CDR}}{{CDeX}}{{CDeHoldZ}} | |||
| '''Launch Burst''' | |||
After launching with {{CX}}, explode a rune beneath the enemy to launch them up once more. The rune can be delayed for a short time by holding down {{CZ}} | |||
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{{CDR}}<br> | |||
{{CDeX}} 350% Phy. Damage <br> | |||
{{CDeZ}} 230% Mag. Damage <br> | |||
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