Void Field: Difference between revisions
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|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan="2" | | ! rowspan="2" | Character Level !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits || rowspan="2" | [[Status Effects|Bondage/Stop]] Duration || rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Spatial | ! Spatial Deployment !! Alternate Space !! Spatial Deployment !! Alternate Space | ||
|- | |- | ||
| align="left" | | | align="left" | 45 || 3347% || 186% || 1 || || 1 Second || 150 MP || 20 Seconds | ||
|} | |} | ||
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! colspan=3 | Haste Void Field !! colspan= | ! colspan=3 | Haste Void Field !! colspan=2 | Absorbing Void Field | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Cooldown | ! Cooldown | ||
|- | |- | ||
| 52 || {{SkillText|Haste|70}} || 14 Seconds || 61 || {{SkillText| | | 52 || {{SkillText|Haste|70}} || 14 Seconds || 61 || {{SkillText|Absorbing|140}} | ||
|} | |} | ||
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== Tips and Details == | == Tips and Details == | ||
* The debuff is similar to the effect of Dryad's Fury. (Target can still turn around, awaken, and Mana Break) | * The debuff is similar to the effect of Dryad's Fury. (Target can still turn around, awaken, and Mana Break) | ||
* While channeling, Add will have Super Armor, granting 30% damage reduction and immunity to Stun and Flattening. | * While channeling, Add will have Super Armor, granting 30% damage reduction and immunity to Stun and Flattening. | ||
*The spatial development portion of this skill has a slightly longer vertical range than the animation would imply and is capable of hitting nearby airborne enemies. The bondage only affects enemies on the ground, however. | *The spatial development portion of this skill has a slightly longer vertical range than the animation would imply and is capable of hitting nearby airborne enemies. The bondage only affects enemies on the ground, however. |