Aceldama: Difference between revisions
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== | == Skill Information == | ||
Chung | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |||
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Aceldama.png]]<br> | |||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Magical]''' Chung fires numerous missiles into the air, then rains them down on the map. | |||
|} | |||
<br> | |||
== Prerequisites == | == Prerequisites == | ||
{{PreStart}} | |||
{{PreRow|Class=Chung|Master=5|SP=30|Skill=N/A|Req=N/A}} | |||
{{PreEnd}} | |||
<br> | |||
== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | '''Skill Lv''' | |||
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br> | |||
| style="border-style: solid; border-width: 1px;" | '''Cool Down''' | |||
| style="border-style: solid; border-width: 1px;" | '''Number of Missiles''' | |||
| style="border-style: solid; border-width: 1px;" | '''Damage''' | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | 1 | |||
| style="border-style: solid; border-width: 1px;" rowspan="5" | 300 MP | |||
| style="border-style: solid; border-width: 1px;" rowspan="5" | | |||
<br>30 seconds<br> <br> | |||
| style="border-style: solid; border-width: 1px;" | 8 | |||
| style="border-style: solid; border-width: 1px;" rowspan="1" | 354% physical damage per missile, 492% magical damage per explosion, Explosion Radius: 200. | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | 2 | |||
| style="border-style: solid; border-width: 1px;" | 9 | |||
| rowspan="1" | 434% physical damage per missile, 603% magical damage per explosion, Explosion Radius: 200. | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | 3 | |||
| style="border-style: solid; border-width: 1px;" | 10 | |||
| rowspan="1" | 514% physical damage per missile, 714% magical damage per explosion, Explosion Radius: 200. | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | 4 | |||
| style="border-style: solid; border-width: 1px;" | 11 | |||
| rowspan="1" | 594% physical damage per missile, 825% magical damage per explosion, Explosion Radius: 200. | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | 5 (M) | |||
| style="border-style: solid; border-width: 1px;" | 12 | |||
| rowspan="1" | 674% physical damage per missile, 936% magical damage per explosion, Explosion Radius: 200. | |||
|} | |||
== Additional Notes == | |||
When activating Aceldama, enemies that are close to you will take 1-3 hits (the closer the more hits) of 66% magical damage in a small radius around you (about 100-200 range). | |||
The missiles fall at different times, not all at once. It is possible that non-SA enemies will be juggled between 1-5 missiles. | |||
If there are platforms on the map, the missiles may land on the platform instead of the floor. | |||
{{ChSkills}} | {{ChSkills}} | ||
[[Category:Chung_Skills]] | [[Category:Chung_Skills]] |