Innocent Duet: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan=2 | All Skill Cooldown<br>(Upon hit with Switching Skill) !! colspan=2 | Innocent | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan=2 | All Skill Cooldown<br>(Upon hit with Switching Skill) !! colspan=2 | Innocent Duet | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Attack/Movement Speed !! Duration | ! Attack/Movement Speed !! Duration | ||
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== Tips and Details == | == Tips and Details == | ||
*The switching skill will only trigger the cooldown reduction if it gains any CP, so using a Lu switching skill while still on Lu won't work. | *The switching skill will only trigger the cooldown reduction if it gains any CP, so using a Lu switching skill while still on Lu won't work. | ||
*The attack and movement speed increase from '''Innocent | *The attack and movement speed increase from '''Innocent Duet''' is unnormalized. In a build focused on combination skills, the buff can be kept active nearly all the time, making [[Innocent]] one of the fastest moving characters in the game. | ||
*Due to the fact that both Switching skills and Combination skills (due to [[Nobility]]) are capable of reducing cooldowns of all other skills, [[Innocent]] can lower their skill cooldowns extremely quickly at all times. | *Due to the fact that both Switching skills and Combination skills (due to [[Nobility]]) are capable of reducing cooldowns of all other skills, [[Innocent]] can lower their skill cooldowns extremely quickly at all times. | ||
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== Alternative Names == | == Alternative Names == |