Code: Architecture/it: Difference between revisions
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**Oberon's skills also bear a strong resemblance to special attacks from Raven's [[Sword Taker]] class ([[Space Wrench]] resembles [[Shockwave]], [[Sonic Wave]] resembles [[Flying Impact]], and [[Genocide Ripper]] resembles [[Hypersonic Stab]]). | **Oberon's skills also bear a strong resemblance to special attacks from Raven's [[Sword Taker]] class ([[Space Wrench]] resembles [[Shockwave]], [[Sonic Wave]] resembles [[Flying Impact]], and [[Genocide Ripper]] resembles [[Hypersonic Stab]]). | ||
*Code Architecture is the first class to use a passive to decrease the cost of certain moves, the second being [[Deadly Chaser]], and the third being [[Infinity Sword]]. | *Code Architecture is the first class to use a passive to decrease the cost of certain moves, the second being [[Deadly Chaser]], and the third being [[Infinity Sword]]. | ||
**Code Architecture's passive ('''Queen's Potential''') is restricted to anything using electron balls ([[Mega Electron Ball : Justice |Mega Electron Ball : | **Code Architecture's passive ('''Queen's Potential''') is restricted to anything using electron balls ([[Mega Electron Ball : Justice|Mega Electron Ball : Justices]], first hit of Oberon Air Slash, first two X hits). | ||
*The drones' visor resembles that of Oberon. | *The drones' visor resembles that of Oberon. | ||
{{Personaggi}} | {{Personaggi}} |