Reload Cannon: Difference between revisions

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__NOTOC__
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<br>
== Requirements  ==
== Requirements  ==
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<br>
== Skill Information  ==
== Skill Information  ==
{|cellpadding="5style="border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #000"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
|-
{{!}}-
! style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Skill Level
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
! style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Physical Damage
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage(Physical)'''
! style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Number of Ammo Reloaded
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Ammo Reloaded'''
! style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Mp Usage
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Max Hits'''
! style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
| style="border-style: solid; border-width: 1px;" | 1
{{!}}-
| style="border-style: solid; border-width: 1px;" | 200%
{{!}} 1
| style="border-style: solid; border-width: 1px;" rowspan="2" | 1
{{!}} align=center {{!}} 200%
| style="border-style: solid; border-width: 1px;" rowspan="5" | 20 MP  
{{!}} align=center rowspan=2 {{!}} 1
| style="border-style: solid; border-width: 1px;" rowspan="5" | 6 seconds
{{!}} align=center rowspan=5 {{!}} 1
|-
{{!}} align=center rowspan=5 {{!}} 20 MP  
| style="border-style: solid; border-width: 1px;" | 2  
{{!}} align=center rowspan=5 {{!}} 6 seconds
| style="border-style: solid; border-width: 1px;" | 250%
{{!}}-
|-
{{!}} 2  
| style="border-style: solid; border-width: 1px;" | 3(M)
{{!}} align=center {{!}} 250%
| style="border-style: solid; border-width: 1px;" | 300%
{{!}}-
| style="border-style: solid; border-width: 1px;" rowspan="3" | 2
{{!}} 3 (M)
|-
{{!}} align=center {{!}} 300%
| style="border-style: solid; border-width: 1px;" | 4
{{!}} align=center rowspan=3 {{!}} 2
| style="border-style: solid; border-width: 1px;" | 350%
{{!}}-
|-
{{!}} 4
| style="border-style: solid; border-width: 1px;" | 5
{{!}} align=center {{!}} 350%
| style="border-style: solid; border-width: 1px;" | 400%
{{!}}-
|}
{{!}} 5
<br>
{{!}} align=center {{!}} 400%
{{!}}}


== [[Skill Note]] ==
== [[Skill Note]] ==
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'''Description:''' Adds a 50% chance of reloading one extra round.
'''Description:''' Adds a 50% chance of reloading one extra round.


<br>
== Tips and Details ==
== Tips and Details ==
*The swing does damage and does not knockdown.
*This skill is affected by [[Shelling Guardian]] passive [[Reload Mastery]]
*This skill is affected by [[Shelling Guardian]] passive [[Reload Mastery]]



Revision as of 07:31, 16 February 2013


[Special Active] Chung swings the Destroyer upwards and reloads a cannonball.


Requirements

Class Master SP Requirement
Chung
Lv3
0 SP


Skill Information

Skill Level Damage(Physical) Ammo Reloaded Max Hits MP Usage Cooldown
1 200% 1 1 20 MP 6 seconds
2 250%
3 (M) 300% 2
4 350%
5 400%

Skill Note

Name: Opportune Reloading/우겨넣기(KR)

Description: Adds a 50% chance of reloading one extra round.


Tips and Details

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