Eternal Fire: Difference between revisions
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*'''Eternal Fire''' is best used on stoic enemies to get all 28 hits. | *'''Eternal Fire''' is best used on stoic enemies to get all 28 hits. | ||
*The vertical range on '''Eternal Fire''' is insane. You can virtually hit every target above you. | *The vertical range on '''Eternal Fire''' is insane. You can virtually hit every target above you. | ||
* | *In Knight of Gale mode '''Eternal Fire''' becomes insanely deadly, as it can be spammed easily as long as you have enough mana and gauge, due to the 5 second cooldown and low mana cost. | ||
{{EleSkillsPyro}} | {{EleSkillsPyro}} |
Revision as of 16:45, 22 July 2013
File:EternalFlame.png |
[Special Active - Gale] Elesis channels all her flames magic out of her body, making it into a shape of a tornado, dealing damage to all surrounding targets. |
Requirements
Character | Master | Level Required | SP Cost per Level |
---|---|---|---|
Pyro Knight | Lv. 20 | 40 | 3 |
Skill Information
Skill Level |
Required Level |
Damage (Magical) |
Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
1 | 40 | 165% | 28 | 300 MP | 27 Seconds |
2 | 40 | 180% | |||
3 | 41 | 170% | |||
4 | 44 | 176% | |||
5 | 47 | 181% | |||
6 | 50 | 186% | |||
7 | 53 | -% | |||
8 | 56 | -% | |||
9 | 59 | -% | |||
10 | 62 | -% | |||
11 | 65 | -% | |||
12 | 68 | -% | |||
13 | 71 | -% | |||
14 | 74 | -% | |||
15 | 77 | -% | |||
16 | 80 | -% | |||
17 | 83 | -% | |||
18 | 86 | -% | |||
19 | 89 | -% | |||
20 (M) | 92 | -% | |||
21 | 95 | -% |
Tips and Details
- Eternal Fire lifts enemies greatly, and there are times they may even go through the ceiling.
- Eternal Fire is best used on stoic enemies to get all 28 hits.
- The vertical range on Eternal Fire is insane. You can virtually hit every target above you.
- In Knight of Gale mode Eternal Fire becomes insanely deadly, as it can be spammed easily as long as you have enough mana and gauge, due to the 5 second cooldown and low mana cost.