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==自由对战 ==
==自由对战 ==
[[Image:Pvp-1.jpg|thumb|自由对战]] <br>
[[Image:Pvp-1.jpg|thumb|自由对战]] <br>
Sparring can be accessed by talking to [[Camilla]], the PvP NPC who appears in every town, and choosing the Sparring option. This will take you to the Sparring Lobby.<br>
要进行自由对战的话,首先你得和竞技场NPC[[Camilla/zh-hans|卡密拉]]说话(此NPC出现在除摩奇外每一个城镇),然后选择自由对战选项。然后你就可以进入竞技场了。<br>
Matches in the Sparring Lobby have no effect on your Rank, Rank Points (RP), and neither award nor subtract Arena Points (AP). Consequently, you also cannot gain your rank from Sparring matches.<br>
自由对战并不影响你的正式对战战绩、排名积分以及竞技点数(AP)。<br>
In the Sparring Lobby, you can either create or join a Sparring Room. Each room can have a maximum of 8 players in it at once, with up to 4 players on each team. When creating a room, there are several settings you can adjust to customize the fights in the room. <br><br>
在自由对战模式里,你可以加入或者创建一个房间。每个房间最多能容纳8人。创建房间的时候有许多选项可以自定义战斗。<br><br>
[[Image:Pvp-2.jpg|thumb|创建房间]] <br>
[[Image:Pvp-2.jpg|thumb|创建房间]] <br>
[[Image:Pvp-3.jpg|thumb|对战房间]]<br>
[[Image:Pvp-3.jpg|thumb|对战房间]]<br>


===关于频道===
===关于频道===
There are three channels to choose from in the lobby: Practice, Free, and Competition. <br>
自由对战下属有3个频道——练习频道、自由频道以及比赛频道。<br>
*''Practice Channel:'' As the name implies, a channel for practice. MP regeneration is much faster than usual in the Practice channel, and both kills and match time are infinite. All players will have their stats heavily normalized, making gear nearly irrelevant. However, most sockets are left untouched, so having more sockets will give you an advantage. Due to HP being one of the normalized stats, some skills may have the ability to kill opponents in a single hit, such as [[Energy Spurt]] and [[Pain of Caladblog]]. This also causes both the Fire and Nature elemental effects to be much deadlier than in Arena.<br>
*''练习频道'': 顾名思义,练习用的频道。在这个频道所属的对战里,MP回复量要比平常快很多,同时无竞技时间限制与打倒人数限制。所有玩家的数据(除去魔法石镶嵌的)将被强制调成统一水平。因为HP也被强制统一的关系,有些技能是一下就能够直接秒人的——例如[[Energy Spurt/zh-hans|能量喷涌]](俗称天惩)和[[Pain of Caladblog/zh-hans|卡欧波加的痛楚]](俗称卡痛)。<br>
*''Free Channel:'' Functions closer to Arena PvP, but still suffers from the same stat normalization as the Practice Channel. More modes and options are available in Free Channel, such as being able to adjust kills and playtime, as well as access to the Team Match mode.<br>
*''自由频道'': 和正式对战很像,但是所有玩家的数据(除去魔法石镶嵌的)也将被强制调成统一水平。自由频道拥有更多的模式与选项,例如个人战或团队战,道具战或者能力战,比赛时间规定等等。<br>
*''Competition Channel:'' Under normal circumstances, this channel is closed. It is only opened for official tournaments run by the staff of the server, and can only be accessed by the GMs and participants of the tournament. Specifics of normalization in this channel are currently unknown. Note: During the NA Winter League Tournament, GM Skillz said in a forum post that the normalizations in the Competition Channel were equivalent to the ones in Sparring. Whether or not this is true is uncomfirmed. <br>
*''比赛频道'': 和上面两个频道不同的是,这个频道只有在官方举办赛事的时候开启,而且只有GM和参赛选手能够进入。关于这个频道的具体设置,我们无从知晓。<br>


=== 竞技模式 ===
=== 竞技模式 ===
*''Team Match:'' A battle that gives each player one life. There must be the same amount of members on each team in order to start. This mode does not exist in the Free Channel.<br>
*''团队竞技'': A battle that gives each player one life. There must be the same amount of members on each team in order to start. This mode does not exist in the Free Channel.<br>
*''Team Death Match:'' A battle that gives team points depending on the number of kills for each team. There can be an uneven amount of players on each team, but the team with less players will be granted a damage, awakening charge, and MP buff.<br>
*''团队死斗'': A battle that gives team points depending on the number of kills for each team. There can be an uneven amount of players on each team, but the team with less players will be granted a damage, awakening charge, and MP buff.<br>
*''Survival:'' A free-for-all. The player with the most kills in the battle wins. This mode favors the usage of large area-of-effect skills, such as [[Generate Black Hole]] and [[Wind Ward]].<br><br>
*''生存挑战'': A free-for-all. The player with the most kills in the battle wins. This mode favors the usage of large area-of-effect skills, such as [[Generate Black Hole]] and [[Wind Ward]].<br><br>


=== 道具/能力战 ===
=== 道具/能力战 ===
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== 正式对战 ==
== 正式对战 ==
Arena PvP is, in a sense, the "official" PvP. Each match will have an effect on your server-wide ranking, as well as rewarding AP, a currency used to buy items from Camilla's PvP Shop. Winning a match will also reward RP, which is used to determine your ranking within whatever rank you currently hold. Be careful, as losing a match will also subtract RP! <br>
正式对战,顾名思义,官方的正式的对战。每一场比赛都会影响到你的服务器内排名和获得AP数。赢一场比赛的同时,您还会获得些许排名积分——这些积分将会左右您现有的排名。如果输掉的话同时也将会失去对战积分。<br>


Arena can currently be accessed in two ways: Talking to Camilla and choosing Arena, or simply clicking the Arena tab when in a town or field. From there, you can choose either a one-on-one fight, or a three-versus-three fight. If you are in a party of two or three, you may only choose 3v3. <br>
要想正式对战,只要和卡密拉说话的时候选择正式对战,或者点击屏幕右上方的对战选项。您可以选择一对一战斗以及三对三死斗。如果您在一个队伍里且队伍里有人的话,您只能选择三对三模式。<br>


=== 排位 ===
=== 排位 ===
When you first create a character, they will have no rank. To obtain a PvP rank, you must participate in ten qualifier matches. After the end of your tenth match, you will be awarded your rank. The ranks, from lowest to highest, are E, D, C, B, A, S, SS, and SSS. Your rank determines many things, such as:<br>
当你创建角色后,角色是没有对战等级的。当打完10场定级赛以后系统将会给你评出一个等级(从E到SSS)。<br>


-The amount of AP you can gain from matches. <br>
您的对战等级和很多东西挂钩,例如:
-The strength of the players you are matched with. <br>
-The strength of [[Epic NPCs]] you can encounter. <br>
-The items you can purchase from Camilla's Shop. <br> <br>


To increase your rank, you must consistently win matches in Arena. Doing so will increase your AP Tier, an unspecified variable that can be determined by finding the amount of AP you receive from winning a 1v1 match. Upon reaching certain AP Tiers, you can rank up by winning a few matches at that tier. Conversely, you can rank down by consistently losing and dropping down AP Tiers. '''Take note that every time you rank up, your RP will be RESET to zero. Ranking down will yield a little bit of RP.'''<br>
-你能从比赛中赢得的AP数量。<br>
-你匹配到的对手的强弱。 <br>
-符合你的强弱的[[Epic NPCs/zh-hans|史诗NPC]]。<br>
-你能从卡密拉的商店买到的东西。<br> <br>
 
如果你想提高你的对战等级,你必须尽可能的多连赢比赛来赢得排名积分。在达到一定积分后可以升到更上的对战等级。连续输掉比赛则会下降等级。'''当你对战等级上升时,对战积分将会清零。降级的时候将会给你带来一些积分。'''<br>


You're able to find out what your AP gain is in 3 vs 3 as well. Your dividend is your AP gain during that game. What's left is for you to determine the divisor. The divisor is the average of your assists and kills, summed with 4 (if you won) or 1 (if you lost). If you're confused by how this goes, use this example:  
You're able to find out what your AP gain is in 3 vs 3 as well. Your dividend is your AP gain during that game. What's left is for you to determine the divisor. The divisor is the average of your assists and kills, summed with 4 (if you won) or 1 (if you lost). If you're confused by how this goes, use this example:  
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After reaching SSS, you may continue rising in AP Tiers until you reach the maximum AP gain of 86. However, losing a single match on 86 AP Tier will immediately drop you back to the 84 AP Tier.
获得AP的上限为86,也就是说你只能达到AP86级别。在你达到AP86级别后,输掉任何一场比赛都将让你掉到AP84级别。


== Camilla's Shop ==
== 卡密拉的商店 ==
You can use the AP you obtain from Arena matches to purchase special items from Camilla. Below are some of the items you can get:<br><br>
You can use the AP you obtain from Arena matches to purchase special items from Camilla. Below are some of the items you can get:<br><br>


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{{指南列表}}
{{指南}}