Siege Shelling: Difference between revisions
From Elwiki
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*The missiles pierce once and explode after traveling a set distance or hitting a second target. | *The missiles pierce once and explode after traveling a set distance or hitting a second target. | ||
**The missile explodes while piercing; allowing the skill to hit targets up to 2 times. | **The missile explodes while piercing; allowing the skill to hit targets up to 2 times. | ||
*** | ***The missile can deal splash damage when attacking targets that are grouped together. | ||
* | *This skill can inflict twice the amount of normal damage when attacking targets that are at the edge of the missile's range, which is about one screen in front of the player. | ||
*The upward and downward angle used to be 70° and 10°, respectively. The current angles are estimates since they are not listed in game. It is unknown if the depth angle has changed. | *The upward and downward angle used to be 70° and 10°, respectively. The current angles are estimates since they are not listed in game. It is unknown if the depth angle has changed. | ||
*Up to 7 cannonballs can be fired, but without getting lucky with the chance to use no ammo, [[Remodel Magazine]], [[Freiturnier#Berserk_Mode|Berserk mode]], or [[Gas Piston System]], it is impossible. | *Up to 7 cannonballs can be fired, but without getting lucky with the chance to use no ammo, [[Remodel Magazine]], [[Freiturnier#Berserk_Mode|Berserk mode]], or [[Gas Piston System]], it is impossible. |