High Magician/de: Difference between revisions
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{{CX}} 270% Magischer Schaden | {{CX}} 270% Magischer Schaden | ||
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| [[Image:HMCombo4.jpg]] | |||
| '''Melee Fireball''' | |||
Does two smacks with your staff and ends the combo with two fireball attacks. Fireballs can be absorbed/reflected. Do note that the last fireball cannot be charged like the standard XXXX combo. | |||
| | |||
{{CZ}} 90% Phy. Damage <br> | |||
{{CZ}} 120% Phy. Damage <br> | |||
{{CX}} 200% Mag. Damage <br> | |||
{{CX}} 270% Mag. Damage | |||
|- | |||
| [[Image:Hm5.png]] | |||
| '''Revamp Melee Fireball''' (KR only) | |||
Does two smacks with your staff and release a fire road. Holding the {{CX}} after the fire road will allow you to fire numerous fireballs. Fireballs can be absorbed/reflected. | |||
*''08/13/2015 KR patch:'' | |||
**Fixed damage error of the fire road. | |||
**Fireballs' damage decreased. | |||
| | |||
{{CZ}} ??% Phy. Damage <br> | |||
{{CZ}} ??% Phy. Damage <br> | |||
{{CX}} ??% Mag. Damage <br> | |||
{{CHoldX}} ??% Mag. Damage | |||
|- | |||
| [[Image:Hm6.png]] | |||
| '''Electric Shock''' (KR only) | |||
After making a spell circle in midair, release lightning zaps from the tip of your staff. Holding the {{CX}} after the first lightning will allow you to release more lightning zaps. | |||
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{{CDRU}}<br> | |||
{{CZ}} ??% Mag. Damage <br> | |||
{{CX}} ??% Mag. Damage <br> | |||
{{CHoldX}} ??% Mag. Damage | |||
|} | |} | ||
<br> | |||
== {{Header/de|text=Skills|color={{ColorSel|Character|Aisha}}}} == | == {{Header/de|text=Skills|color={{ColorSel|Character|Aisha}}}} == |