Template:Heroic Equipment Effects: Difference between revisions

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<font color=red>'''''Some stats that highlighted in red need to check the translation.'''''</font>
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! π‘₯ value !! Limitation
! π‘₯ value !! Limitation
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| 1 ~ 5 || Elite Armor
| 1 ~ 5 || Elite Armor
|}
|}
<br>
{| class="wikitable sortable" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="wikitable sortable" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Effect !! Limitation
! Effect !! Limitation
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|-
| Resistance to all attributes for 10 seconds upon attacking -π‘₯ (10 Stacks) (Dungeon) || Weapon Β 
| Resistance to all attributes for 10 seconds upon attacking -{{{W|π‘₯}}} (10 Stacks) (Dungeon) || Weapon Β 
|-
|-
| Upon attacking, a π‘₯% chance for Ice Zone (Not overlapped) (Dungeon) || Weapon Β 
| Upon attacking, a {{{W|π‘₯}}}% chance for Ice Zone (Not overlapped) (Dungeon) || Weapon Β 
|-
|-
| Upon attacking, a π‘₯% chance for Poison Fog (Not overlapped) (Dungeon) || Weapon Β 
| Upon attacking, a {{{W|π‘₯}}}% chance for Poison Fog (Not overlapped) (Dungeon) || Weapon Β 
|-
|-
| Upon attacking, a π‘₯% chance for Sea of Flames (Not overlapped) (Dungeon) || Weapon Β 
| Upon attacking, a {{{W|π‘₯}}}% chance for Sea of Flames (Not overlapped) (Dungeon) || Weapon Β 
|-
|-
| Upon attacking, a π‘₯% chance for Gust (Not overlapped) (Dungeon) || Weapon Β 
| Upon attacking, a {{{W|π‘₯}}}% chance for Gust (Not overlapped) (Dungeon) || Weapon Β 
|-
|-
| Next attack's damage after 10th attack +π‘₯% (Dungeon) || Weapon
| Next attack's damage after 10th attack +{{{W|π‘₯}}}% (Dungeon) || Weapon
|-
|-
| Attack/Attacked Damage Β±π‘₯% (Dungeon) || Top Piece
| Attack/Attacked Damage Β±{{{A|π‘₯}}}% (Dungeon) || Top Piece
|-
|-
| Party's Physical Attack Power +π‘₯% (Not overlapped) || Bottom Piece
| Party's Physical Attack Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
|-
|-
| Party's Magical Attack Power +π‘₯% (Not overlapped) || Bottom Piece
| Party's Magical Attack Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
|-
|-
| Party's Physical Defense Power +π‘₯% (Not overlapped) || Bottom Piece
| Party's Physical Defense Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
|-
|-
| Party's Magical Defense Power +π‘₯% (Not overlapped) || Bottom Piece
| Party's Magical Defense Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
|-
|-
| Party's Critical +π‘₯% (Not overlapped) || Bottom Piece
| Party's Critical +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
|-
|-
| Party's Maximize +π‘₯% (Not overlapped) || Bottom Piece
| Party's Maximize +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
|-
|-
| Party's Additional Damage +π‘₯% (Not overlapped) || Bottom Piece
| Party's Additional Damage +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
|-
|-
| Party's Damage Reduction +π‘₯% (Not overlapped) || Bottom Piece
| Party's Damage Reduction +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
|-
|-
| <font color=red>Party's Attack Speed +π‘₯% (Not overlapped)</font> || Bottom Piece
| <font color=red>Party's Attack Speed +{{{A|π‘₯}}}% (Not overlapped)</font> || Bottom Piece
|-
|-
| Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +π‘₯% (5 Stacks) (Dungeon) || Gloves
| Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) || Gloves
|-
|-
| Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +π‘₯% (5 Stacks) (Dungeon) || Gloves
| Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) || Gloves
|-
|-
| Upon using Strength Skill, Strength Skill's Damage for 10 seconds +π‘₯% (5 Stacks) (Dungeon) || Gloves
| Upon using Strength Skill, Strength Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) || Gloves
|-
|-
| Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +π‘₯% (5 Stacks) (Dungeon) || Gloves
| Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) || Gloves
|-
|-
| Skill Cooldown Time after 10th attack -π‘₯% (Dungeon) || Armor only
| Skill Cooldown Time after 10th attack -{{{A|π‘₯}}}% (Dungeon) || Armor only
|-
|-
| Flexibility Skill Cooldown Time -π‘₯% (Max 20%) (Dungeon) || Armor only
| Flexibility Skill Cooldown Time -{{{A|π‘₯}}}% (Max 20%) (Dungeon) || Armor only
|-
|-
| Tenacity Skill Cooldown Time -π‘₯% (Max 20%) (Dungeon) || Armor only
| Tenacity Skill Cooldown Time -{{{A|π‘₯}}}% (Max 20%) (Dungeon) || Armor only
|-
|-
| Strength Skill Cooldown Time -π‘₯% (Max 20%) (Dungeon) || Armor only
| Strength Skill Cooldown Time -{{{A|π‘₯}}}% (Max 20%) (Dungeon) || Armor only
|-
|-
| Bravery Skill Cooldown Time -π‘₯% (Max 20%) (Dungeon) || Armor only
| Bravery Skill Cooldown Time -{{{A|π‘₯}}}% (Max 20%) (Dungeon) || Armor only
|-
|-
| Ignores Physical Defense Power π‘₯% (Max 20%) (Dungeon) || - Β 
| Ignores Physical Defense Power {{{B|π‘₯}}}% (Max 20%) (Dungeon) || - Β 
|-
|-
| Ignores Magical Defense Power π‘₯% (Max 20%) (Dungeon) || - Β 
| Ignores Magical Defense Power {{{B|π‘₯}}}% (Max 20%) (Dungeon) || - Β 
|-
|-
| MP Cost - π‘₯% (Max: 20%) (Dungeon) || - Β 
| MP Cost - {{{B|π‘₯}}}% (Max: 20%) (Dungeon) || - Β 
|-
|-
| Recovery Item Effect +π‘₯% (Dungeon) || - Β 
| Recovery Item Effect +{{{B|π‘₯}}}% (Dungeon) || - Β 
|-
|-
| Item Drop Rate +π‘₯% (Dungeon) || - Β 
| Item Drop Rate +{{{B|π‘₯}}}% (Dungeon) || - Β 
|-
|-
| Debuff Effect Duration -π‘₯% (Dungeon) || - Β 
| Debuff Effect Duration -{{{B|π‘₯}}}% (Dungeon) || - Β 
|-
|-
| Damage upon attacking an enemy with 30% HP or less +π‘₯% (Dungeon) || - Β 
| Damage upon attacking an enemy with 30% HP or less +{{{B|π‘₯}}}% (Dungeon) || - Β 
|-
|-
| Damage received when 30% HP or less -π‘₯% (Dungeon) || - Β 
| Damage received when 30% HP or less -{{{B|π‘₯}}}% (Dungeon) || - Β 
|-
|-
| Skill Cooldown Time upon defeating a Supreme Monster -π‘₯% (Dungeon) || - Β 
| Skill Cooldown Time upon defeating a Supreme Monster -{{{B|π‘₯}}}% (Dungeon) || - Β 
|-
|-
| Damage dealt to Boss Monsters +π‘₯% (Dungeon) || - Β 
| Damage dealt to Boss Monsters +{{{B|π‘₯}}}% (Dungeon) || - Β 
|-
|-
| Damage dealt by Boss Monsters -π‘₯% (Dungeon) || - Β 
| Damage dealt by Boss Monsters -{{{B|π‘₯}}}% (Dungeon) || - Β 
|-
|-
| Damage increase in proportion to HP lost +π‘₯% (Dungeon) || - Β 
| Damage increase in proportion to HP lost +{{{B|π‘₯}}}% (Dungeon) || - Β 
|}
|}