Brutal Swing: Difference between revisions
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! MP Usage !! Cooldown | ! MP Usage !! Cooldown | ||
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| {{SkillText|Light|80}} || 80 MP || {{SkillText|Heavy| | | {{SkillText|Light|80}} || 80 MP || {{SkillText|Heavy|144|120}} || 9.6 Seconds | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* '''Heavy [Enhanced] Brutal Swing''' can deal up to {{formatnum:{{#expr: (385 + 2748)*1. | * '''Heavy [Enhanced] Brutal Swing''' can deal up to {{formatnum:{{#expr: (385 + 2748)*1.44}}}}% ({{formatnum:{{#expr: (145 + 1046)*1.44}}}}% in PvP) Physical Damage. | ||
*With enough Attack Speed, {{CDRU}}{{CZ}} can be used to catch targets after they've been hit. | *With enough Attack Speed, {{CDRU}}{{CZ}} can be used to catch targets after they've been hit. | ||
**A properly timed Awakening also gives you enough time to catch. | **A properly timed Awakening also gives you enough time to catch. |