Aceldama: Difference between revisions
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{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile<br>( | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile<br>(Physical)''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>( | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magical)''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 | ||
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== Tips and Details == | == Tips and Details == | ||
* | * This skill doesn't require any ammo to activate. | ||
* The missiles fall at different times, not all at once. | * The missiles fall at different times, not all at once. | ||
** It is possible that non-SA enemies will be juggled between 1-5 missiles. | ** It is possible that non-SA enemies will be juggled between 1-5 missiles. | ||
* If there are platforms in the targeted area, the missiles may land on the platform instead of the floor. | * If there are platforms in the targeted area, the missiles may land on the platform instead of the floor. | ||
* Total outputted damage at level 5 is 15,816% (18,979% in Awakening), at level 6 the damage becomes 19,838% (23,805% in Awakening). | * Total outputted damage at level 5 is 15,816% (18,979% in Awakening), at level 6 the damage becomes 19,838% (23,805% in Awakening). | ||
* This skill inflicts non-skill damage: When launching missiles in the air damage. | |||
== Trivia == | == Trivia == |