Template:SkillText: Difference between revisions
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| Soul Collector= | | Soul Collector= | ||
<font color="d4b5ff">'''Soul Collection | <font color="d4b5ff">'''Soul Collection'''</font> | ||
*Gather a soul on each hit (5 hits in Arena) | *Gather a soul on each hit (5 hits in Arena) | ||
*Cooldown time of 1 second for a max of 5 stacks | *Cooldown time of 1 second for a max of 5 stacks | ||
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| Chain Skills= | | Chain Skills= | ||
<font color="FFCC00">'''Chain Skill'''</font> | <font color="FFCC00">'''Chain Skill'''</font> | ||
*Base: [[Needle Sobat]] | *Base: [[Needle Sobat]] | ||
*1st Job: [[Head Shot (Rose)|Head Shot]] | *1st Job: [[Head Shot (Rose)|Head Shot]] | ||
*2nd Job: [[Western Fire]] | *2nd Job: [[Western Fire]] | ||
*2nd Job: [[Bloody Chain]] | *2nd Job: [[Bloody Chain]] | ||
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*Press the {{CZ}} key to fire 1 shot. (Max of 6 times) | *Press the {{CZ}} key to fire 1 shot. (Max of 6 times) | ||
*50% chance to deal double damage. | *50% chance to deal double damage. | ||
*When firing additional shots, press the {{CX}} key to recover all ECP | *When firing additional shots, press the {{CX}} key to recover all ECP. | ||
*Hold the [Directional] key and press the {{CZ}} key to adjust direction. | *Hold the [Directional] key and press the {{CZ}} key to adjust direction. | ||
*Upon firing additional shots, consume 10 MP per hit. (Max 10 shots) | *Upon firing additional shots, consume 10 MP per hit. (Max 10 shots) | ||
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<!-- Rose's True Skills --> | <!-- Rose's True Skills --> | ||
| RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff. | | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff. | ||
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%. | *'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%. | ||
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| KS-83 = [[Status Effects|Nerve Disruption]] debuff effectiveness increased by 10%. | | KS-83 = [[Status Effects|Nerve Disruption]] debuff effectiveness increased by 10%. | ||
| Robot Detonation = Summon 1 additional full width Land Runner | | Robot Detonation = Summon 1 additional full width Land Runner | ||
| MiracleVision | | MiracleVision = Decreases all skill cooldown by 10%. | ||
| MovingShot = Movement increased by 2% for each additional shot for 10 seconds. | | MovingShot = Movement increased by 2% for each additional shot for 10 seconds. | ||
| ChainPowder = Damage from shot increased by 10%. | | ChainPowder = Damage from shot increased by 10%. | ||
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| BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage. | | BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage. | ||
| Phantom Shot = MP burn amount increased by 5. | | Phantom Shot = MP burn amount increased by 5. | ||
| LimitOver = Skill damage increased by | | LimitOver = Skill damage increased by 3%. | ||
| MagnetismField=Magnetism duration increased by 50% | | MagnetismField=Magnetism duration increased by 50% | ||
| MagneticGuard | | MagneticGuard = Damage reduction increased by 5%. | ||
<!--Ain's True Skills--> | <!--Ain's True Skills--> |