Vibe Shot: Difference between revisions
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m (Text replacement - "07/23/2015 || -" to "07/23/2015 || 12/16/2015") |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=5 | Vibration<br>(On hit with Arrow Commands or | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=5 | Vibration<br>(On hit with Arrow Commands or Actives) | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Activation Chance !! Damage (Magical) !! MP Gain | ! Activation Chance !! Damage (Magical) !! MP Gain when Attacking !! Max Number of Targets Hit !! Reactivation Cooldown | ||
|- | |- | ||
| align="left" | 1 || 60 || rowspan="4%" | 35% || rowspan="4" | 3428% || +1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds | | align="left" | 1 || 60 || rowspan="4%" | 35% || rowspan="4" | 3428% || +1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! Vibration<br>(On hit with Arrow Commands or | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! Vibration<br>(On hit with Arrow Commands or Actives) | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Damage (Magical) | ! Damage (Magical) | ||
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== Tips and Details == | == Tips and Details == | ||
*The vibrations do not | *The vibrations count as commands and do not inflict hitstun. | ||
*The vibrations add to Rena's awakening gauge like a regular hit. | *The vibrations add to Rena's awakening gauge like a regular hit. | ||
*The vibrations cannot trigger elemental effects on weapons. | *The vibrations cannot trigger elemental effects on weapons. | ||
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|- | |- | ||
| 07/04/2013 || - || colspan=2 align="left" | | | 07/04/2013 || - || colspan=2 align="left" | | ||
*{{buff| | *{{buff|MP Gain Increase effect added upon activation.}} | ||
|- | |- | ||
| 06/25/2014 || - || colspan=2 align="left" | | | 06/25/2014 || - || colspan=2 align="left" | | ||
* | *Damage fixed to deal the damage written. | ||
|- | |- | ||
| 02/05/2015 || - || colspan=2 align="left" | | | 02/05/2015 || - || colspan=2 align="left" | | ||
*{{nerf|Chance | *{{nerf|Activation Chance decreased.}} | ||
*{{nerf|MP | *{{nerf|MP Gain Increase when attacking decreased.}} | ||
|- | |- | ||
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" | | | 07/23/2015 || 12/16/2015 || colspan=2 align="left" | |