User:Glave/Ideas/2ndReboot: Difference between revisions
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** [[Bloody Accel]] has it's 20% Damage Increase back, but the Cooldown Reduction is gone. | ** [[Bloody Accel]] has it's 20% Damage Increase back, but the Cooldown Reduction is gone. | ||
* [[Rage Hearts]]'s [[Unending Rage]] has its Special Active Damage Increase increased from 15% to 23%. | * [[Rage Hearts]]'s [[Unending Rage]] has its Special Active Damage Increase increased from 15% to 23%. | ||
** [[Devastating Strike]] now has a Mod which will remove the enemy's Super Armor and all temporary buffs and leave Stun for 3 seconds. | ** [[Devastating Strike]] now has a Mod which will remove the enemy's Super Armor and all temporary buffs and leave Stun for 3 seconds. But it will have a lower damage output than the Normal version. | ||
* [[Nova Imperator]]'s [[Hellfire Gatling]] has a Mod version now, it will act like the pre-revamp version from before 2016. | * [[Nova Imperator]]'s [[Hellfire Gatling]] has a Mod version now, it will act like the pre-revamp version from before 2016. | ||
** [[Ifrit Flame]] receives a Mod version, which will fire a Large single crow with 6,250% damage. It will follow curved paths. | ** [[Ifrit Flame]] receives a Mod version, which will fire a Large single crow with 6,250% damage. It will follow curved paths. |