Concert Mania: Difference between revisions

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m (Text replacement - "105|Conviction||ed}}" to "105|Conviction||ed|icon=no}}")
m (Text replacement - "{{se|105|Conviction||ed|icon=no}} (Weapon's Petrifying)" to "{{se|105|Petrifying||ed|icon=no}}")
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*'''Wave Geysers''': Emit a wave of bursting geysers that send enemies flying.
*'''Wave Geysers''': Emit a wave of bursting geysers that send enemies flying.
'''Note:'''
'''Note:'''
*The miniboss has 3 {{se||Freeze}} and 3 {{se|105|Conviction||ed|icon=no}} (Weapon's Petrifying) ticks, so a proper use of those is highly recommended to avoid patterns.
*The miniboss has 3 {{se||Freeze}} and 3 {{se|105|Petrifying||ed|icon=no}} ticks, so a proper use of those is highly recommended to avoid patterns.
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|[[File:18-4mini2.png|60px]]
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*'''Vortex Projectile''': Throw a homing spell that creates a vortex upon hitting an opponent, sucking enemies in.
*'''Vortex Projectile''': Throw a homing spell that creates a vortex upon hitting an opponent, sucking enemies in.
'''Note:'''
'''Note:'''
*The miniboss has 3 {{se||Freeze}} and 3 {{se|105|Conviction||ed|icon=no}} (Weapon's Petrifying) ticks, so a proper use of those is highly recommended to avoid patterns.
*The miniboss has 3 {{se||Freeze}} and 3 {{se|105|Petrifying||ed|icon=no}} ticks, so a proper use of those is highly recommended to avoid patterns.
*The '''Vortex Projectile''' pattern can be postponed with invincibility frames, albeit it cannot be avoided, reaching you as soon as your invincibility ends.
*The '''Vortex Projectile''' pattern can be postponed with invincibility frames, albeit it cannot be avoided, reaching you as soon as your invincibility ends.
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*Victoria will receive increased damage by roughly 30% if she is not currently attacking.
*Victoria will receive increased damage by roughly 30% if she is not currently attacking.
*The '''Firework Burst''' pattern deals damage based on HP percentage, so it cannot be avoided in another way than the stage's mechanics.
*The '''Firework Burst''' pattern deals damage based on HP percentage, so it cannot be avoided in another way than the stage's mechanics.
*The boss has 3 {{se||Freeze}} and 3 {{se|105|Conviction||ed|icon=no}} (Weapon's Petrifying) ticks, so a proper use of those is highly recommended to avoid patterns.
*The boss has 3 {{se||Freeze}} and 3 {{se|105|Petrifying||ed|icon=no}} ticks, so a proper use of those is highly recommended to avoid patterns.
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