Crazy Shot/Mod: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
<tabber> | |||
\\NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
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| {{PvP}} || 217% | | {{PvP}} || 217% | ||
|} | |} | ||
\\KR (05/22/2025)= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
|- | |||
! Mode !! Sphere of Light (Magical) !! Max Hits !! MP Usage !! Cooldown | |||
|- | |||
| {{PvE}} || 1061% || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | |||
|- | |||
| {{PvP}} || 201% | |||
|} | |||
</tabber> | |||
<br> | <br> | ||
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== Total Damage == | == Total Damage == | ||
{{ | {{DamagePatch| | ||
<nowiki>true|Rena | |||
|dmg=816 | |dmg=816 | ||
|pvp_dmg=217 | |pvp_dmg=217 | ||
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|combine=1, 2 | |combine=1, 2 | ||
|bug=true | |bug=true | ||
</nowiki> | |||
|dmg=1061 | |||
|pvp_dmg=201 | |||
|date=05/22/2025 | |||
}} | }} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*This version's size is the same as that of the regular | *This version's size is the same as that of the regular [[Crazy Shot]] when it is used in awakening. | ||
**The visuals extend quite a bit further than what the skill will actually hit; this can be seen easily with floors and walls, as only the hitbox's visuals will still be visible through them. | **The visuals extend quite a bit further than what the skill will actually hit; this can be seen easily with floors and walls, as only the hitbox's visuals will still be visible through them. | ||
*This version trades in damage for a black hole effect that allows you to more easily gather spread out enemies, making it ideal for clearing rooms. | *This version trades in damage for a black hole effect that allows you to more easily gather spread out enemies, making it ideal for clearing rooms. | ||
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*{{buff|'''Damage''' increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 05/22/2025 || <!-- May 22 Patch --> || align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|} | |} |