Electronic Field: Difference between revisions

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{{PreRow|Class=Code Empress|Master=5|SP=70|Skill=-|Req=-}}
{{PreRow|Class=Code Empress|Master=5|SP=70|Skill=-|Req=-}}
{{PreEnd}}
{{PreEnd}}
 
<br>
== Skill Information  ==
== Skill Information  ==


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| align="center" style="border-style: solid; border-width: 1px;" | 112%  
| align="center" style="border-style: solid; border-width: 1px;" | 112%  
| align="center" style="border-style: solid; border-width: 1px;" | 895%
| align="center" style="border-style: solid; border-width: 1px;" | 895%
|-
| style="border-style: solid; border-width: 1px;" | 6<br>
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp;%<br>
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp;%<br>
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp;%
| align="center" style="border-style: solid; border-width: 1px;" | &nbsp;%
|}
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== Additional Notes ==
== Additional Notes ==
After the last hit, the opponent will be launched in the air, allowing additional comboing.
After the last hit, the opponent will be launched in the air, allowing additional comboing.
<br>
<br>
{{CMSkills}}
{{CMSkills}}

Revision as of 00:42, 4 October 2011


[Special Active] Summons Ophelia to cast a huge electrical magic sphere, causing the enemy to continously get damage with a final huge damge finisher at the end. Awakening mode increases the damage of the skill, and allows ophelia to cast more hits before going to the finisher.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Code Empress Lv5 70SP
- -


Skill Information

Lv

Starting Dmg

    (4 hits)

Finisher Dmg

Awakening Starting Dmg

               (7 hits)

Awakening Finisher Dmg MP Cooldown
1 78% 311% ??% ???% 100 7s
2 93% 373% ??% ???%
3 109% 435% ??% ???%
4 124% 497% ??% ???%
5 (M) 148% 591% 112% 895%


Additional Notes

After the last hit, the opponent will be launched in the air, allowing additional comboing.

Template:CMSkills