Assault Kick: Difference between revisions

From Elwiki
No edit summary
No edit summary
Line 1: Line 1:
__NOTOC__
<div style="float: right;">{{#ev:youtube|VuSM79uZ438|300}}</div>
<div style="float: right;">{{#ev:youtube|VuSM79uZ438|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Assault Kick.PNG]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Assault Kick.PNG]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' A double kick that will launch the enemies into the air for additional attacks.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Kick twice, the first stunning the enemy and leaving them open for an attack, the second sending a powerful kick launching the opponent from the ground.
|}
|}


<br>  
<br>  


== Prerequisites ==
== Requirements ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{PreStart}}
|-
{{PreRow|Class=Rena|Master=5|SP=10|Skill=N/A|Req=Multiple Stinger}}
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
{{PreEnd}}
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
 
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Requirement'''</center>
|-
| [[Rena]]
| <center>Lv5</center>
| <center>10SP</center>
|}
<br>
<br>
== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''  
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Skill Level'''
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>  
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''Damage'''</center>
| style="border-style: solid; border-width: 1px;" | '''Max hit'''  
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''Hits'''</center>
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''  
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''MP'''</center>
| style="border-style: solid; border-width: 1px;" | '''Physical Damage'''
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''Cooldown'''</center>
|-
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="7" | 100 MP
| style="border-style: solid; border-width: 1px;" rowspan="7" | 2 hits <br>  
| style="border-style: solid; border-width: 1px;" rowspan="7" |
<br>7 seconds<br> <br>  


| style="border-style: solid; border-width: 1px;" rowspan="1" | deals 292% each hit
|-
| style="border-style: solid; border-width: 1px;" | 2
| rowspan="1" | deals 351% each hit
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 1
| rowspan="1" | deals 323% each hit
| style="border-style: solid; border-width: 1px;" rowspan="1" | 292% Physical Damage
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>2 Hits</center>
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>100 MP</center>
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>5 Seconds</center>
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 2
| rowspan="1" | deals 370% each hit
| rowspan="1" | 351% Physical Damage
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| style="border-style: solid; border-width: 1px;" | 3
| rowspan="1" | deals 555% each hit
| rowspan="1" | 409% Physical Damage
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| style="border-style: solid; border-width: 1px;" | 4
| rowspan="1" |  
| rowspan="1" | 468% Physical Damage
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
| style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1" |  
| rowspan="1" | 555% Physical Damage
|}
|}



Revision as of 02:22, 8 January 2012

File:Assault Kick.PNG
[Special Active] Kick twice, the first stunning the enemy and leaving them open for an attack, the second sending a powerful kick launching the opponent from the ground.


Requirements

Class
Master
Skill Requirement
Rena
Lv5
10SP


Skill Information

Skill Level
Damage
Hits
MP
Cooldown
1 292% Physical Damage
2 Hits
100 MP
5 Seconds
2 351% Physical Damage
3 409% Physical Damage
4 468% Physical Damage
5 (M) 555% Physical Damage


Tips and Details

  • Decent PvP skill to lengthen your combo.

Template:ReSkills