Maximum Cannon: Difference between revisions
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border-style: solid; border-width: 0px;" | [[Image:RSActive1.png]] | |||
border-style: solid; border-width: 0px;" | '''[Special Active]''' Releases a very short range ball of fire that twirls with the Nasod's arm. Deals magic damage. | |||
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Revision as of 21:54, 24 January 2012
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Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Raven | Lv5 | 0SP |
- | - |
Skill Information
Skill Level | Max Hits | MP Usage | Cool Down | Damage |
---|---|---|---|---|
1 | 5 |
100 MP |
5 Seconds |
70% per hit |
2 | 84% per hit | |||
3 | 98% per hit | |||
4 | 112% per hit | |||
5 (MAX) | 133% per hit | |||
6 | ||||
7 |
Tips and Details
- Maximum Cannon slightly knocks up, allowing for additional hits.
- Below average damage for a 100mp skill(665%), skills points may be better spent elsewhere.
Trivia
- There is a glitch that allows Maximum Cannon to be used while sitting down. This bugged Maximum Cannon does not knock down the opponent on the last hit.