Maximum Cannon: Difference between revisions
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Skill Level'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Skill Level'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Damage (Magical)'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Damage(Magical)'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Hits'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Max Hits'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''MP'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''MP Usage'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Cooldown'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Cooldown'''</center> | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | |||
{{!}} <center>70%</center> | |||
{{!}} | {{!}} rowspan="5" {{!}} <center>5</center> | ||
{{!}} | {{!}} rowspan="5" {{!}} <center>100MP</center> | ||
{{!}} | {{!}} rowspan="5" {{!}} <center>5 Seconds</center> | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} <center>84%</center> | |||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} <center>98%</center> | |||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} <center>112%</center> | |||
{{!}}- | {{!}}- | ||
{{!}} 5(M) | |||
{{!}} <center>133%</center> | |||
{{!}}} | {{!}}} | ||
Line 55: | Line 55: | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Skill Level'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Skill Level'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Damage (Magical)'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Damage(Magical)'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Hits'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Max Hits'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''MP'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''MP Usage'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Cooldown'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Cooldown'''</center> | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | |||
{{!}} <center>130% Per Hit</center> | |||
{{!}} | {{!}} rowspan="5" {{!}} <center>6</center> | ||
{{!}} | {{!}} rowspan="5" {{!}} <center>100MP</center> | ||
{{!}} | {{!}} rowspan="5" {{!}} <center>5 Seconds</center> | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} <center>155% Per Hit</center> | |||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} <center>181% Per Hit</center> | |||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} <center>207% Per Hit</center> | |||
{{!}}- | {{!}}- | ||
{{!}} 5(M) | |||
{{!}} <center>246% Per Hit</center> | |||
{{!}}} | {{!}}} | ||
Revision as of 04:28, 30 May 2012
[Special Active] Raven releases a very short range ball of fire that twirls with the Nasod's arm. |
Requirements
Class | Master | SP Requirement |
Raven |
Skill Information
NA
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5(M) |
KR
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5(M) |
Tips and Details
- Maximum Cannon slightly knocks up, allowing for additional hits.
- There is a glitch that allows Maximum Cannon to be used while sitting down. This bugged Maximum Cannon does not knock down the opponent on the last hit.