Template:SkillTextFR: Difference between revisions

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'''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]'''
'''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]'''
*Activate Dragon Stance in order of [[Dragon Stance 2 : Pulling Thrust|2]]/[[Dragon Stance 3 : Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode.
*Activate Dragon Stance in order of [[Dragon Stance 2 : Pulling Thrust|2]]/[[Dragon Stance 3 : Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode.
*Dragon Stance 1: Dash [X] or activate with XX↓X[X]
*Dragon Stance 1: Activate with {{CDR}}{{CX}} or {{CX}}{{CX}}{{CDX}}{{CX}}
   | Tiger=
   | Tiger=
'''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]'''
'''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]'''
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'''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]'''
'''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]'''
*Activate Wolf Stance 1/[[Wolf Stance 2 : Wind Wedge|2]]/[[Wolf Stance 3 : Wolf Claw|3]]/'''4''' to trigger Wolf Arts Secret Mode
*Activate Wolf Stance 1/[[Wolf Stance 2 : Wind Wedge|2]]/[[Wolf Stance 3 : Wolf Claw|3]]/'''4''' to trigger Wolf Arts Secret Mode
*Wolf Stance 1: Dash [Z] or activate with ZZ[Z]
*Wolf Stance 1: Activate with {{CDR}}{{CZ}} or {{CZ}}{{CZ}}{{CZ}}
   | Rakshasa=
   | Rakshasa=
'''[[Purgatory|<font color="00FF24">Secret Rakshasa Arts - 'Purgatory'</font>]]'''
'''[[Purgatory|<font color="00FF24">Secret Rakshasa Arts - 'Purgatory'</font>]]'''
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'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]'''
'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]'''
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Exorcism Stance 1: Activate with Dash Jump Z[X] , XXXX~X[Z], or Dash Z[X].
*Exorcism Stance 1: Activate with {{CDRU}}{{CZ}}{{CX}}, {{CX}}{{CX}}{{CX}}{{CConX}}{{CZ}}, or {{CDR}}{{CZ}}{{CX}}
   | Phantom Fox=
   | Phantom Fox=
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]'''
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]'''
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<!-- Mécaniques d'Elesis -->
<!-- Mécaniques d'Elesis -->
  | AbyssSword=
'''<font color="FFCC00">Sword of the Abyss</font>'''
*Duration increases by 1.5 times
*Activation chance of a double attack increases by 1.25 times
*Physical Attack Power increases
   | BloodHit=
   | BloodHit=
'''<font color="FF4444">Coup de sang</font>'''
'''<font color="FF4444">Coup de sang</font>'''
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*Hallucination d'eau : pendant 10 sec., dégâts diminués, rapidité et vitesse de déplacement réduites, capacité de saut augmentée.
*Hallucination d'eau : pendant 10 sec., dégâts diminués, rapidité et vitesse de déplacement réduites, capacité de saut augmentée.
*Hallucination de poison : pendant 10 sec., dégâts de poison, vitesse de déplacement et capacité de saut diminuées.
*Hallucination de poison : pendant 10 sec., dégâts de poison, vitesse de déplacement et capacité de saut diminuées.


<!-- Mécaniques de Lu/Ciel -->
<!-- Mécaniques de Lu/Ciel -->
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*Appuie à nouveau sur la touche de compétence dans un délai d'une seconde afin d'activer la compétence (2 fois max.).
*Appuie à nouveau sur la touche de compétence dans un délai d'une seconde afin d'activer la compétence (2 fois max.).
*Consommation de PM : 90 (première fois) > 60 > 30
*Consommation de PM : 90 (première fois) > 60 > 30
  | PhantomRushA=
<font color="FFC000">'''Phantom'''</font>
*Memorize the hit target.
*Duration : 10 seconds
  | PhantomRushB=
<font color="FFC000">'''Rush'''</font>
*Gain 1 Combination Point upon use.
*Press the [Skill Key] again when [Phantom] hits an enemy to warp to the back of the memorized enemy.
  | Bloodlust=
<font color="FFC000">'''Blood Craving'''</font>
*Command/Active attacks gain a chance to inflict a double hit.
*Attack is increased while defense is decreased.
*Additional damage is increased while damage reduction is decreased.
*Immune to disabling-type status effects.
  | Nightmare=
<font color="FFC000">'''Nightmare'''</font>
*Press the [Skill Key] to track down and hit nearby enemies.
*Every hit uses 1 Combination Point (Up to 10 times)
  | AltarOfEvil=
<font color="FFC000">'''Madness'''</font>
*Super Armor while active
*ZZZZ and XXX(Hold) commands are added.
*[[Death Touch]] : Absorp HP/MP from a single target.
*[[Mortal Fear]] : Inflicts stun and deals wide additional damage.
*[[Dark Plasma]] : Frontal wide-area attack.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
*Duration : 30 seconds.
  | DeathTouch=
<font color="FFC000">'''Hands of Demonic Energy'''</font>
*Grab hold of the nearest enemy to deal continuous damage.
*Decreases the move/jump speed of the held enemy.
*Releases the held enemy if it goes out of range.
*Restores 1% MP per second while holding an enemy.
*Duration : 5 seconds.
  | MortalFear=
<font color="FFC000">'''Demonic Energy Explosion'''</font>
*For the duration, enemies take 20% additional damage.
*Duration : 10 Seconds.
  | PhantomCircle=
<font color="FFC000">'''Phantom Circle'''</font>
*Increases Maximization and HP/MP recovery.
*Duration : 30 Seconds.
  | DesperadoA=
<font color="FFC000">'''Demon Realm Plant'''</font>
*Binds targets for 1 second.
*When more than 5 targets are bound, inflicts a debuff that reduces all speeds for 5 seconds.
  | DesperadoB=
<font color="FFC000">'''Sniping'''</font>
*While more enemies are bound, damage increases.
  | SinisterMind=
<font color="FFC000">'''Demon Realm Seed'''</font>
*Upon attack, grows to deal continuous damage.
*After 10 seconds, growth damage is dealt once more with hitstun.
*When fully grown, reduces defense for 10 seconds.
  | Transcendence=
<font color="FFC000">'''Madness'''</font>
*Super Armor while active
*ZZZZ and XXX(Hold) commands are added.
*[[Shadow Fury]] : Pierce through enemies in front and absorb MP.
*[[Shrewd Cutter]] : Wide-area tracking attack.
*[[Silent Rage]] : Deal extensive damage and inflict a silence debuff.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
*Duration : 30 seconds.
  | ShadowFury=
<font color="FFC000">'''Shadow Raid'''</font>
*Burn 2 MP from the enemy for every hit.
*Recover 1 MP for every hit.
  | SilentRage=
<font color="FFC000">'''Demonic Energy Explosion'''</font>
*Skills cannot be used for the duration.
*Duration : 5 seconds.
  | Punisher=
<font color="FFC000">'''Demonic Spread'''</font>
*Explodes after 2 seconds, burning mana and reducing knockdown.
*Transfers to nearby enemies. (Up to 5 enemies)
*The transferred [Demonic Spread] is only 50% as effective.
  | GardenOfHaures=
<font color="FFC000">'''Demon Realm Garden'''</font>
*Demon Realm Plants expand every 2 seconds.
*Deals continuous damage without hitstun.
*Reduces all speeds by 15%.
*Reduces all defenses by 15%.
*Mother Health : 25% of caster's HP.


<!-- Mécaniques de Rose -->
<!-- Mécaniques de Rose -->
   | ECP Skill=
   | ECP Skill=
<font color="4169E1">'''ECP Skill'''</font>
<font color="4169E1">'''ECP Using Skill'''</font>
*Uses ECP instead of MP.
*Consumes ECP instead of MP.
*Skill cannot be used while Over Strike is active.
*Upon activating Over Strike, skill cannot be used.
  | Over Strike=
  | Over Strike=
<font color="FF0000">'''Over Strike'''</font>
<font color="FF0000">'''Over Strike'''</font>
*While [[ECP System#Over Strike|Over Strike]] is active, skill damage is increased.
*Upon activating [[ECP System#Over Strike|Over Strike]], skill attack power increases.
  | Silver Bullet=
  | Silver Bullet=
<font color="FFCC00">'''Silver Bullet'''</font>
<font color="FFCC00">'''Silver Bullet'''</font>
*Increases normal bullet command damage to 115% for 15 Seconds.
*Increases normal bullet command's damage to 115% for 15 Seconds.
  | M-137 Gatling Gun=
  | M-137 Gatling Gun=
<font color="FFCC00">'''M-137 Gatling Gun'''</font>
<font color="FFCC00">'''M-137 Gatling Gun'''</font>
*Able to aim with {{CU}} and {{CD}}.
*Aim by moving {{CU}} / {{CD}}.
*Press {{CZ}} or {{CX}} to fire 3 bullets for 5 MP.
*Fire 3 bullets with the {{CZ}} or {{CX}} key for 10 MP.
*While standby, consumes 7 MP per second.
*While in standby, consume 7 MP per second.
*While standby, moving ({{CL}}/{{CR}}) or using 200 MP will cancel the skill.
*While in standby, moving ({{CL}}/{{CR}}) or using 200 MP will cancel the skill.
  | M-3 Flamethrower=
  | M-3 Flamethrower=
<font color="FFCC00">'''M-3 Flamethrower'''</font>
<font color="FFCC00">'''M-3 Flamethrower'''</font>
*Hold the skill key to consume 7 MP over time to deal additional damage and increase the charge level.
*Hold the skill key to consume 7 MP and deal additional attacks with increased damage and range.
  | Weapon Switch=
  | Weapon Switch=
<font color="FFCC00">'''Weapon Switch'''</font>
<font color="FFCC00">'''Weapon Switch'''</font>
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  | Double Gunhawk=
  | Double Gunhawk=
<font color="FFCC00">'''Tracking Hawk'''</font>
<font color="FFCC00">'''Tracking Hawk'''</font>
*Press the skill key to cast up to 2 additional times.
*Press the skill key to throw up to 2 additional times.
*When hawk returns, next cast will have distance and speed increased by 50% and damage by 7.5%.
*When thrown hawk returns, next throw will have distance and speed increased by 50% and damage by 7.5%.
*Does not return when moving too far away from the skill.
*Does not return when moving too far away from the skill.
*The two additional casts will grant Super Armor and neutralize immunity. (?)
*The 2 additional throws will grant Super Armor and immunity to all disabling-type status effects.
| Fake Shot=
<font color="FFCC00">'''Fake Shot'''</font>
*When revolver hit is successful, penetrate through the enemy and fire from behind.
*When hit fails, recover half the ECP consumption.
  | Chain Snatch=
  | Chain Snatch=
<font color="FFCC00">'''Rejection'''</font>
<font color="FFCC00">'''Rejection'''</font>
*While casting, press the skill key again to push enemies away. (Excludes unmovable targets)
*While casting, press the [Skill Key] again to push enemies away. (Excludes unmovable targets)
  | Sonic Spike=
  | Sonic Spike=
<font color="FFCC00">'''Nimble Judgment'''</font>
<font color="FFCC00">'''Nimble Judgment'''</font>
*While using the skill, hold the left or right arrow + skill keys to change the direction of the attack.
*While using the skill, hold [ {{CL}}/{{CR}} + Skill Key] to change the direction of the attack.
  | Gun Dance=
  | Gun Dance=
<font color="FFCC00">'''Skilled Shooter'''</font>
<font color="FFCC00">'''Skilled Shooter'''</font>
*While using the skill, {{CZ}} or {{CX}} will trigger an evasive shot granting you immunity while recovering all of your ECP.
*While using the skill, {{CZ}} or {{CX}} will trigger an evasive shot granting you immunity while recovering all of your ECP.
  | Revolver Mastery All Skills=
  | Revolver Mastery=
<font color="9370DB">'''Chain Revolver/Blade All Skills'''</font>
<font color="9370DB">'''Chain Revolver/Blade Type Skills'''</font>
*1st Job: [[Chain Snatch]]
*1st Job: [[Chain Snatch]]
*1st Job: [[Gun Dance]]
*1st Job: [[Gun Dance]]
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*2nd Job: [[Bloody Chain]]
*2nd Job: [[Bloody Chain]]
*2nd Job: [[Kill Point]]
*2nd Job: [[Kill Point]]
  | RevolverMastery=
  | Chain Revolver/Blade=
<font color="9370DB">'''Chain Revolver/Blade Skill'''</font>
<font color="9370DB">'''Chain Revolver/Blade Skill'''</font>
*On all hits, [[Revolver Mastery]] has a chance of inflicting [[Status Effects|Bleed]].
*Every hit has a chance of applying [[Revolver Mastery]]'s [[Status Effects|Bleed]].
  | Moving Shot=
  | Moving Shot=
<font color="FFCC00">'''Elusive Motion'''</font>
<font color="FFCC00">'''Elusive Motion'''</font>
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  | Bloody Carnival=
  | Bloody Carnival=
<font color="FFCC00">'''Bloody Carnival'''</font>
<font color="FFCC00">'''Bloody Carnival'''</font>
*Press the skill key again to add more hits, up to 5 times. (Consumes 10 MP per additional attack)
*When pressing the skill key, deals an additional hit. (Up to 5 times. consumes 10 MP per hit)
  | Chain Skills=
  | Chain Skills=
<font color="FFCC00">'''Chain Skills'''</font>
<font color="FFCC00">'''Chain Skills'''</font>
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  | Gun Guard B=
  | Gun Guard B=
<font color="FFCC00">'''Back Counter'''</font>
<font color="FFCC00">'''Back Counter'''</font>
*When hit from behind, press any key to counter with [Top Spin]. (This effect has a 15 second cooldown)
*When hit from behind, there will be a chance to counter with [Top Spin]. (This effect has a 10 second cooldown)
  | Wound Weakness=
  | Saw Blade=
<font color="FFCC00">'''Wound Weakness'''</font>
<font color="FFCC00">'''Deep Wound'''</font>
*Reduces all defense power and MP recovery amount for 5 seconds.
*For 5 seconds, All Defense and MP Gain on attack/on hit reduced.
  | Battlefield Angel=
  | Battlefield Angel=
<font color="9370DB">'''Nitro Motor'''</font>
<font color="9370DB">'''Nitro Motor'''</font>
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  | Robot Detonation=
  | Robot Detonation=
<font color="FFCC00">'''Robot Detonation'''</font>
<font color="FFCC00">'''Robot Detonation'''</font>
*Skills with [Robot Detonation Reaction Skill] will be activated.
*See associated [Robot Detonation Reaction Skill].
| Mechanic Mastery=
<font color="FFCC00">'''Reinforced Units'''</font>
*[[RX-78 Land Runner]]
*[[Air Mecha : Gale Force]]
*[[Ez-8 Count Down]]
*[[Ex-S Viper]]
*[[Sparrow Factory]]
*[[G-0 Battleroid]]
  | Sparrow Factory=
  | Sparrow Factory=
<font color="FFCC00">'''Sparrow Factory'''</font>
<font color="FFCC00">'''Sparrow Factory'''</font>
*??
*Ejects one of 10 sparrow units every 0.4 seconds.
*??
*The sparrow factory automatically tracks and intercepts the closest target.
*??
*When the duration ends, the sparrows and factory explode at their current location.
  | Limit Over=
<font color="FFCC00">'''G Limiter Release'''</font>
*[[G-0 Battleroid]]: Fires 10 additional missiles.
*[[G-1 Corona]]: Continuous firing speed increased by 50%.
*[[G-2 Rolling Thunder]]: Charge time shortened by 50%.
*[[G-3 Raptor]]: Knockdown reduction added.
*[[G-4 Frisbee]]: Attack range increased by 30%.
   | G Transform Mode=
   | G Transform Mode=
<font color="00FF24">'''G Transform Mode'''</font>
<font color="00FF24">'''G Transform Mode'''</font>
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     | #default= -
     | #default= -
     }}
     }}
| Mecha Generator=
<font color="FFCC00">'''MP generating skills'''</font>
*[[RX-78 Land Runner]]
*[[Air Mecha : Gale Force]]
*[[Ez-8 Count Down]]
*[[Ex-S Viper]]
*[[Sparrow Factory]]
*[[G-0 Battleroid]]


<!-- Attributs de compétence -->
<!-- Attributs de compétence -->
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     | Duration = La durée augmente de {{{3|15}}}%.
     | Duration = La durée augmente de {{{3|15}}}%.


<!-- Elsword's True Skills -->
<!-- Compétences [fort] d'Elsword -->
     | IronBody = La réduction de dégâts est augmentée et supprime les malus à l'activation.
     | IronBody = Damage reduction effect is increased and a [Pain Endurance] skill is additionally granted.
     | WindBlade =Appuyer de nouveau sur la touche de compétence consommera 50% de PM supplémentaire du coût en PM et lance la lame en avant.
     | WindBlade = Pressing the skill key again will use additional 50% of the MP Usage and launch the blade forward.
     | SwordShield = [[Status Effects|Bleed]]'s effect increased.
     | SwordShield = [[Status Effects|Bleed]]'s effect increased.
     | SwordFall = Conwell amount increased by 2.
     | SwordFall = Conwell amount increased by 2.
    | MortalBlow = Range is increased by 1.3 times {{*}}The shooting rocks leave a trail of fire


<!-- Aisha's True Skills -->
<!-- Compétences [fort] d'Aisha -->
     | Teleport = Casting Speed is increased by 50%.
     | Teleport = Casting Speed is increased by 50%.
*When cast, grants Super Armor.
*When cast, grants Super Armor.
     | BindingCircle = MP Usage is decreased by 10.
     | BindingCircle = MP Usage is decreased by 10.
*Can be used while in midair.
*Can be used while in midair.
    | BindingCircleKR = MP Usage is decreased by 10.
*Can be used while in midair but have an extra 5 seconds cooldown.
     | ChainFireball = Damage is increased by 1.1 times.
     | ChainFireball = Damage is increased by 1.1 times.
*MP Usage is decreased by 10%.
*MP Usage is decreased by 10%.
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     | MagicalMakeup = While transformed, Energy Ball damage is increased by 1.2 times.
     | MagicalMakeup = While transformed, Energy Ball damage is increased by 1.2 times.


<!-- Rena's True Skills -->
<!-- Compétences [fort] de Rena -->
     | ArcShot = Fire 2 more arrows.
     | ArcShot = Fire 2 more arrows.
     | GuidedArrow = Damage Penalty decreased.
     | GuidedArrow = Damage Penalty decreased.
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     | Fatality = Increased chance of critical hit.
     | Fatality = Increased chance of critical hit.


<!-- Raven's True Skills -->
<!-- Compétences [fort] de Raven -->
     | ShadowStep = {{CW}} attaque en protection K.O.{{*}}{{CX}} lance des bombes.
     | ShadowStep = {{CW}} attaque en protection K.O.{{*}}{{CX}} lance des bombes.
     | ShockwaveDivider = 33% de chances de ne pas avoir de pénalité de dégâts.
     | ShockwaveDivider = 33% de chances de ne pas avoir de pénalité de dégâts.
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     | HarpoonSpear = L'explosion en chaîne explosera une nouvelle fois en passant à travers des adversaires.
     | HarpoonSpear = L'explosion en chaîne explosera une nouvelle fois en passant à travers des adversaires.


<!-- Chung's True Skills -->
<!-- Compétences [fort] de Chung -->
     | Reload = Dégâts +20%.
     | Reload = Dégâts +20%.
*Recharge 3 obus.
*Recharge 3 obus.
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     | BBS = 25% chance to throw an additional big bomb.
     | BBS = 25% chance to throw an additional big bomb.


<!--Eve's True Skills -->
<!--Compétences [fort] d'Ève-->
     | PhotonFlash = Creates additional dummies.
     | PhotonFlash = Creates additional dummies.
     | Sentry = Nasod summon duration increased to 60 seconds.
     | Sentry = Nasod summon duration increased to 60 seconds.
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     | Pressure= Cooldown is decreased by 33%.
     | Pressure= Cooldown is decreased by 33%.


<!--Ara's True Skills -->
<!--Compétences [fort] d'Ara -->
     | GainForce = Recovers 1 additional Energy.
     | GainForce = Recovers 1 additional Energy.
     | TempestDance = MP Usage is decreased by 20 MP.
     | TempestDance = MP Usage is decreased by 20 MP.
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*Art Link Speed is increased by 1.2 times.
*Art Link Speed is increased by 1.2 times.


<!--Elesis' True Skills -->
<!--Compétences [fort] d'Elesis -->
     | Dodge&Slash = Appuie de nouveau sur la touche de compétence après avoir utilisé {{CW}} pour un sprint en arrière.  
     | Dodge&Slash = Appuie de nouveau sur la touche de compétence après avoir utilisé {{CW}} pour un sprint en arrière.  
     | SonicAssault =Maintiens la touche de compétence pour la charger.
     | SonicAssault =Maintiens la touche de compétence pour la charger.
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     | SaberExtinction = Size and range are increased by 1.3 times.
     | SaberExtinction = Size and range are increased by 1.3 times.


<!--Add's True Skills -->
<!--Compétences [fort] d'Add -->
     | ParticleAccelerator = Coût en PM réduit de 20.
     | ParticleAccelerator = Coût en PM réduit de 20.
*Temps de rechargement diminué de 5 sec.
*Temps de rechargement diminué de 5 sec.
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     | PanzerBuster = Tire 2 lasers en haut et en bas de celui originel, infligeant 25% des dégâts sans maintenir l'adversaire sur place.
     | PanzerBuster = Tire 2 lasers en haut et en bas de celui originel, infligeant 25% des dégâts sans maintenir l'adversaire sur place.


<!-- Lu/Ciel's True Skills -->
<!-- Compétences [fort] de Lu/Ciel -->
     | TripleShot = Génère un point de combinaison supplémentaire.
     | TripleShot = Génère un point de combinaison supplémentaire.
     | Stomp = Portée +10%. Tu crées un champ de ralentissement pendant 5 sec.
     | Stomp = Portée +10%. Tu crées un champ de ralentissement pendant 5 sec.
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     | DeathSentenceofMarbas=Consommation de PM lors de l'attente en mode tir -50%.
     | DeathSentenceofMarbas=Consommation de PM lors de l'attente en mode tir -50%.
*Consommation de PM lors du tir -30%.
*Consommation de PM lors du tir -30%.
    | LandCrasher= Damage is increased by 1.1 times.
* Cooldown is decreased by 3 seconds.
    | PhantomRush=Damage is increased by 1.1 times.
*Demon Spirit Body duration is increased by 50%.


<!-- Rose's True Skills -->
<!-- Compétences [fort] de Rose -->
     | Backstep = When used, grants the '''천순보''' buff.
     | Backstep = When used, grants the '''Heavenly Step''' buff.
     | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.  
     | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.  
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%.
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%.
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     | FakeShot = Damage is increased by 1.1 times.
     | FakeShot = Damage is increased by 1.1 times.
*On failure, ECP recovery is increased to 75%.
*On failure, ECP recovery is increased to 75%.
    | KS-83 = [[Status Effects|Nerve Disruption]] debuff effectiveness increased by 10%.
    | Robot Detonation = Summons an additional Land Runner first before detonating.
     }}
     }}



Revision as of 00:21, 12 July 2016