Anonymous

Neil Sniping: Difference between revisions

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m
Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1")
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|-
| 02/25/2016 || - || colspan=2 align="left" |  
| 02/25/2016 || - || colspan=2 align="left" |  
{{buff|Stuns targets for 3 seconds if hit successfully.}}
*{{buff|Stuns targets for 3 seconds if hit successfully.}}
|-
|-
| 04/21/2016 || - || colspan=2 align="left" |  
| 04/21/2016 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
{{buff|Motion improved.}}
*{{buff|Motion improved.}}
**Press the [Skill Key] to fire all the bullets.
**Press the [Skill Key] to fire all the bullets.
**Press the [Z Key] to cancel the skill.
**Press the [Z Key] to cancel the skill.
**Press the [X Key] to fire a bullet.
**Press the [X Key] to fire a bullet.
*Fix aiming reticle being stuck in one direction.
*Fix aiming reticle being stuck in one direction.
{{nerf|[[Status Effects|Stun]] Duration decreased.}}
*{{nerf|[[Status Effects|Stun]] Duration decreased.}}
|-
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| 05/12/2016 || - || colspan=2 align="left" |  
| 05/12/2016 || - || colspan=2 align="left" |  
Line 109: Line 109:
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|-
|-
| 04/27/2017 || - || colspan=2 align="left" |  
| 04/27/2017 || - || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|-
|-
| 06/15/2017 || - || colspan=2 align="left" |  
| 06/15/2017 || - || colspan=2 align="left" |  
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|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|-
|-
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
{{nerf|MP Usage increased.}}
*{{nerf|MP Usage increased.}}
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|}
|}
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