Pretty crappy at combos(in the beginning), the character also knocks down enemies down a lot too, mostly not a team player(until you know how to use him well).
Pros:
After awhile, you'd know how to do combos without knocking him down
When you learn that. gaining MP is much faster, making you one of the faster mp gainers for first job
Being short, believe it or not, being short is very good, there are some bosses that will lose around 1/3 of their move set because they just can't hit you with it, though that is still only viable for maybe 4 bosses.
Has two skills for super armor mobs and when bosses gain limited superarmor, great 3rd Magic Skill, actually better than his later jobs' third skill.
Cons:
No range moves, meaning you're going to get hit a lot later on(until you know how to dodge), also really bad against super armor mobs(unless you have something like flame geyser and you have enough MP).
Crappy physical skills in comparison to magical attacks
It's more like a bash. You can use it on stoics and in the end of combos.
Fatal Fury
MP Usage:
170 MP
Cooldown:
8 seconds
Skill Description:
Five vertical bashes,it's like a caveman attack
Skill Mastery:
399%x5 Physical Damage
Info:
It's useful as a finisher in pvp, best results with armor break.
Assault Slash
MP Usage:
100 MP
Cooldown:
3 seconds
Skill Description:
Elsword dashes quickly into opponents with his sword. Not really a slash per se, more of a multi-hit stab.
Skill Mastery:
(5SP) Total 1968% (8*246%)
Info:
Get this skill, with the skill note. Yes, you need Fatal Fury to obtain it, but it's worth it. It's max damage is almost on par with CR's Spinning Kick. It knocks down before the last few hits, so it's best to use it on stoic mobs for max damage.
7 forward slashes, then one mega slash, if in awakening mode, it replaces the mega slash with a battle aura that does multiple hits to the enemy(hits depend on size and if they're stoic.
Skill Mastery:
7*279% Physical Damage and 1181% Physical Damage(normal), or (variable)*319% Magical Damage(awakening)
Info:
Triple Geyser is better, though this works better in pvp(still not recommended).
505% Magical Damage(with the nerf, only does 18 hits instead of 24 now)
Info:
You need to max Flame Geyser to learn this skill. The best 3rd skill that elsword has in the game, as one is a field/pvp type and the other loses its shine later on, only serving a purpose in pvp.
Become Super Armoured for a few seconds, but receive 50% more damage in this state.
Skill Mastery:
(5SP)4 seconds of super armour
Prerequisites:
55SP invested in skill tree
Info:
Mainly for PvP, this skill allows you to start a combo on opponents without worrying about being interrupted. It is uncommon for Magic Knights to use this skill. Do note that, while this is a beginner ability, it only appears after you pick either 1st job.
(3SP) Increases Magic Attack Power by 20% for 35 seconds.
Prerequisites:
20SP invested in skill tree
Info:
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Basic Shield Buff
MP Usage:
70 MP
Cooldown:
10 seconds
Skill Description:
Increases Magical and Physical defence for a few seconds
Skill Mastery:
(3SP) Increases Magical and Physical defence by 40% for 35 seconds.
Prerequisites:
25SP invested in skill tree
Info:
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Basic Physical Attack Buff
MP Usage:
70 MP
Cooldown:
10 seconds
Skill Description:
Increases Physical Attack Power for a few seconds.
Skill Mastery:
(3SP) Increases Physical Attack Power by 20% for 35 seconds.
Prerequisites:
25SP invested in skill tree
Info:
Passive
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Basic Magic Defense Training
Skill Description:
Increases your magic defense slightly.
Skill Mastery:
(5SP) Increases your magic defense by 25.
Prerequisites:
None
Info:
This skill is a prerequisite for Basic Magic Training.
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Basic Physical Defense Training
Skill Description:
Increases your physical defense slightly.
Skill Mastery:
(5SP) Increases your physical defense by 25.
Prerequisites:
5SP invested in skill tree
Info:
This skill is a prerequisite for Basic Physical Training.
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Basic Magic Training
Skill Description:
Increases your magic attack power slightly.
Skill Mastery:
(5SP) Increases your magic attack power by 75.
Prerequisites:
10SP invested in skill tree, Basic Magic Defense Training (5SP)
Info:
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Basic Physical Training
Skill Description:
Increases your physical attack power slightly.
Skill Mastery:
(5SP) Increases your physical attack power by 75.
Prerequisites:
15SP invested in skill tree, Basic Physical Defense Training (5SP)
Info:
Counter Chance
Skill Description:
Pressing the X button when you are knocked down has a chance to counterattack enemies without knocking them down.
Skill Mastery:
(5SP) Pressing the X button when you are knocked down has a 100% chance to counterattack enemies without knocking them down.
Info:
Mainly for PvP, this skill allows you to start a combo after you're knocked down by an enemy if they are standing above you. Do Note that while this skill is a beginner passive, it only shows up after you pick either first job.
Vengi Note: It's useless.
Counter Passive
Skill Description:
Launches enemy in the air after counter.
Skill Mastery:
100% chance of launching
Info:
Get it, it's good for pvp and it's useful in some bosses.