Aceldama: Difference between revisions

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<div style="float: right;">{{#ev:youtube|7Wzu2dP7IEA|300}}</div>
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== Description ==
== Skill Information ==
Chung raise his Weapon Destroyer and shoots lots of missiles.The missiles fall from sky(Like SR's Gungnir) dealing good damage in a large range.
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Aceldama.png]]<br>
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Magical]''' Chung fires numerous missiles into the air, then rains them down on the map.
|}
 
<br>


== Prerequisites  ==
== Prerequisites  ==
{{PreStart}}
{{PreRow|Class=Chung|Master=5|SP=30|Skill=N/A|Req=N/A}}
{{PreEnd}}
<br>


== Skill Information  ==
== Skill Information  ==


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
| style="border-style: solid; border-width: 1px;" | '''Number of Missiles'''
| style="border-style: solid; border-width: 1px;" | '''Damage'''
|-
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" | 300 MP
| style="border-style: solid; border-width: 1px;" rowspan="5" |
<br>30 seconds<br> <br>
| style="border-style: solid; border-width: 1px;" | 8
| style="border-style: solid; border-width: 1px;" rowspan="1" | 354% physical damage per missile, 492% magical damage per explosion, Explosion Radius: 200.
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 9
| rowspan="1" | 434% physical damage per missile, 603% magical damage per explosion, Explosion Radius: 200.
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 10
| rowspan="1" | 514% physical damage per missile, 714% magical damage per explosion, Explosion Radius: 200.
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 11
| rowspan="1" | 594% physical damage per missile, 825% magical damage per explosion, Explosion Radius: 200.
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| style="border-style: solid; border-width: 1px;" | 12
| rowspan="1" | 674% physical damage per missile, 936% magical damage per explosion, Explosion Radius: 200.
|}
== Additional Notes  ==
When activating Aceldama, enemies that are close to you will take 1-3 hits (the closer the more hits) of 66% magical damage in a small radius around you (about 100-200 range).
The missiles fall at different times, not all at once. It is possible that non-SA enemies will be juggled between 1-5 missiles.
If there are platforms on the map, the missiles may land on the platform instead of the floor.
{{ChSkills}}  
{{ChSkills}}  


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]

Revision as of 06:44, 29 January 2011

Skill Information


[Magical] Chung fires numerous missiles into the air, then rains them down on the map.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Chung Lv5 30SP
N/A N/A


Skill Information

Skill Lv MP Usage
Cool Down Number of Missiles Damage
1 300 MP


30 seconds

8 354% physical damage per missile, 492% magical damage per explosion, Explosion Radius: 200.
2 9 434% physical damage per missile, 603% magical damage per explosion, Explosion Radius: 200.
3 10 514% physical damage per missile, 714% magical damage per explosion, Explosion Radius: 200.
4 11 594% physical damage per missile, 825% magical damage per explosion, Explosion Radius: 200.
5 (M) 12 674% physical damage per missile, 936% magical damage per explosion, Explosion Radius: 200.

Additional Notes

When activating Aceldama, enemies that are close to you will take 1-3 hits (the closer the more hits) of 66% magical damage in a small radius around you (about 100-200 range).

The missiles fall at different times, not all at once. It is possible that non-SA enemies will be juggled between 1-5 missiles.

If there are platforms on the map, the missiles may land on the platform instead of the floor. Template:ChSkills