Berserker Blade: Difference between revisions

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== Skill Information ==
== Skill Information ==
<tabber>
NA=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}}-
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{{!}} align=center {{!}} 600%
{{!}} align=center {{!}} 600%
{{!}} align=center {{!}} 800%
{{!}} align=center {{!}} 800%
{{!}}}
|-|
KR=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse; text-align: center"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill<br>Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Level<br>Required'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage(Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" {{!}} '''1,2 Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" {{!}} '''Final Hit'''
|-
| 1 || rowspan="2" | 15 || 300% || 400% || rowspan="21" | 3 || rowspan="21" | 100 || rowspan="21" | 6 Seconds
|-
| 2 || 310% || 413%
|-
| 3 || 16 || 320% || 426%
|-
| 4 || 19 || 329% || 439%
|-
| 5 || 22 || 339% || 452%
|-
| 6 || 25 || 349% || 465%
|-
| 7 || 28 || 359% || 478%
|-
| 8 || 31 || 368% || 491%
|-
| 9 || 34 || 378% || 504%
|-
| 10 || 37 || 388% || 517%
|-
| 11 || 40 || 398% || 530%
|-
| 12 || 43 || 407% || 543%
|-
| 13 || 46 || 417% || 556%
|-
| 14 || 49 || 427% || 569%
|-
| 15 || 52 || 437% || 582%
|-
| 16 || 55 || 446% || 595%
|-
| 17 || 58 || 456% || 608%
|-
| 18 || 61 || 466% || 621%
|-
| 19 || 64 || 476% || 634%
|-
| 20 || 67 || 485% || 647%
|-
| 21 || 70 || 495% || 660%
|}
</tabber>


==[[Skill Note]]==
==[[Skill Note]]==

Revision as of 09:38, 16 September 2013

File:STSactive1.png [Special Active] Raven swings his blade in front of him in a 100 degree arc at a short range.


Requirements

Class Master SP Requirement
Sword Taker Lv.5 40 SP


Skill Information

  • NA
KR=
Skill Level Damage(Physical) Max Hits MP Usage Cooldown
2 Hits Final Hit
1 240% 320% 3 100 MP 5 Seconds
2 288% 384%
3 336% 448%
4 384% 512%
5 (M) 456% 608%
6 528% 704%
7 600% 800%
Skill
Level
Level
Required
Damage(Physical) Max Hits MP Usage Cooldown
1,2 Hits Final Hit
1 15 300% 400% 3 100 6 Seconds
2 310% 413%
3 16 320% 426%
4 19 329% 439%
5 22 339% 452%
6 25 349% 465%
7 28 359% 478%
8 31 368% 491%
9 34 378% 504%
10 37 388% 517%
11 40 398% 530%
12 43 407% 543%
13 46 417% 556%
14 49 427% 569%
15 52 437% 582%
16 55 446% 595%
17 58 456% 608%
18 61 466% 621%
19 64 476% 634%
20 67 485% 647%
21 70 495% 660%

Skill Note

Name: Weakness Detected (NA) / (약점 간파-"Detect Weakness")

Description: Damage will ignore all of the target's defense.

  • Dealing more damage to enemies with higher defense.