Chung: Difference between revisions

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{{Infobox_character |name=Chung Seiker|color=#99CCFF |image=[[Image:CHUNG HELMET OFF.png|300px]] |class=Guardian |age=13 |weapon=Destroyer |tree=[[Chung]] > [[Fury Guardian]] > [[Iron Paladin]]<br>[[Chung]] > [[Shooting Guardian]] > [[Deadly Chaser]]<br>[[Chung]] > [[Shelling Guardian]] > [[??]] |VA= [[File:Korean_flag1.gif|20px]]  양정화 Yang Jeong Hwa <br/> [[File:JPFLAG.png|20px]] 沢城 みゆき Sawashiro Miyuki}}


== Chung ==
=== Background  ===
[[File:Untitled.png|right|250px|thumb|Chung's Berserk Mode]]
[[File:ChungJobGuide.png|thumb|Three of the Subclasses you can choose from.]]
Members of the Seiker family are known protectors of Hamel City, the capital of Senace Kingdom. It is to this name that Chung was born. Widely known as Prince Seiker, Chung was trained for combat from his early years. When Senace Kingdom came under attack, his father devoted himself to defending it. Unfortunately, the demon possessed him, causing him to lose all control of his own body, and the noble fighter unwittingly came to lead the enemies to attack Hamel. The Prince tried to hold his father to try and stop him, but got seriously wounded by him.
With the help of Elsword and his friends, Chung escapes the battlefield and is on the way to recovering from his wounds. Meanwhile, most parts of Senace are now occupied by the demons. He then decides to leave Hamel to the Red Knights and go with Elsword to train and become stronger than ever. He swears to himself that he will not use the Seiker name and will call himself Chung until he returns to save Hamel and take the Water El back from the demons.
<br>
<br>
=== Specialty ===
Chung looks weak, even compared to Eve, and is often mistaken as a girl. But Chung has the strength and power to easily wield a Cannon skillfully as it were a feather. If his enemy is too far from him, Chung also has a unique trait to him different from others, as he uses "ammo" which can be fired from his Cannon after reloading. He can also "transform" into a special armor in awakening mode which gives him infinite ammo. <br>
More information can be found '''[[Chung's Features|here]]'''.
<br>
<br>
=== First Class Advancement  ===
'''Chung''' is required to be Lv 15 to begin his first class advancement.
====Guardian====
[[File:Gs.png|thumb|'''Fury Guardian''' can also be obtained by using the Cash Shop item: '''Fury Guardian's Righteousness''']]
[[File:sk.png|thumb|'''Shooting Guardian''' can also be obtained by using the Cash Shop item: '''Shooting Guardian's Righteousness''']]
[[File:Shgchanger.png|thumb|'''Shelling Guardian''' can also be obtained by using the Cash Shop item: '''Shelling Guardian's Righteousness''']]
#Defeat William to collect one drop from him on [[2-4]] on any difficulty .
#Talk to [[Elder#Lenphad|Lenphad]] in [[Elder]]
#Defeat William on [[2-4]] on hard (☆☆) or higher.
#Clear [[2-4]] on Very Hard (☆☆☆) with a "B" rank or higher.
<br> After completing the Guardian quest chain, Chung can decide between advancing as a [[Shooting Guardian]], [[Fury Guardian]], or [[Shelling Guardian]].
====Fury Guardian====
Talk to [[Elder#Echo|Echo]], the Alchemist in [[Elder]] to start the Fury Guardian Quest.<br/>
#Complete [[2-2]] in Hard (☆☆) or above.
#Clear [[2-3]] in Hard (☆☆) mode within 10 minutes.
#Speak to [[Elder#Echo|Echo]] in [[Elder]].
#Complete [[2-6]] in Very Hard (☆☆☆).
<br> At Lv35, a [[Fury Guardian]] can advance into an [[Iron Paladin]].
====Shooting Guardian====
Talk to [[Elder#Lenphad|Lenphad]], the Blacksmith in Elder to start the Shooting Guardian Quest.<br/>
#Clear [[2-5]] on any Difficulty without being hit more than 30 times.
#Talk to [[Elder#Ruichel|Ruichel]], the Accessory Shop Owner.
#Collect 14 drops from crossbowmen and 14 drops from soldiers on [[2-5]] on Hard Mode (☆☆).
#Clear [[2-5]] on Very Hard (☆☆☆) within 15 minutes.
<br> At Lv35, a '''Shooting Guardian''' can advance into a [[Deadly Chaser]].
====Shelling Guardian====
#Talk to [[Alchemist#Echo|Echo]] in [[Elder]]
#Defeat William to collect one drop from him on 2-4 on '''Very Hard'''(☆☆☆).
#Defeat Wally-8 to collect one drop from him on 2-5 on '''Normal Mode'''(☆) or above.
#Clear 2-5 on '''Very Hard'''(☆☆☆).
<br> At Lv35, a '''Shelling Guardian''' can advance into a [[???]].
<br>
== Skill Tree ==
{{:Skill Tree: Guardian}}
<br>
== Combos  ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="20%" | Combo
! Description
! Damage Formula <ref>a is your physical attack, b is your magical attack and x is the amount of ammo reloaded. This is community tested only.</ref>
! Potential Damage
! Damage if a=100 and b=86 <ref>Weighted averages from base stats (not including equipment or skills)</ref>
|-
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}'''
| Basic 4 hit combo with the Destroyer.
| a + a*1.1 + a*1.3 + a*1.4
|
| 480
|-
| '''{{CZ}}{{CZ}}{{CZ}}{{CX}}'''
| Basic 3 hit combo followed by a discharge of all ammo in several short ranged bursts.
| a + a*1.1 + a*1.3 + a*1.5 + (b*1.2)*(x-1) + b*2.4<ref name="ammo">Assumption that there is at least one ammo</ref>
|
| 1212<ref name="ammo2">Assumption that there is full ammo</ref>
|-
| '''{{CZ}}{{CZ}}({{CD}}{{CZ}}){{CZ}}'''
| Basic 4 hit combo. Reloads 1 ammo on the 3rd hit.
| a + a*1.1 + a*1.4 + a*1.5
|
| 500
|-
| '''{{CX}}{{CX}}{{CX}}'''
| A heavy hit, followed by a reload hit and a short ranged blast using 1 ammo up.
| a*1.6 + a + a*1.1 + b*2.4
|
| 576
|-
| '''{{CX}}{{CX}}{{CZ}}{{CX}}'''
| A heavy hit, followed by a reload hit, a lunge foward pushing targets ahead and finishing off with a full discharge of all ammo in bursts.
| a*1.6 + a + a*1.1 + (a*0.5)*3 + (b*1.2)*(x-1) + b*2.4<ref name="ammo">Assumption that there is at least one ammo</ref>
|
| 1242<ref name="ammo2">Assumption that there is full ammo</ref>
|-
| '''{{CU}}{{CZ}}'''
| Single jump bash.
| a
|
| 100
|-
| '''{{CU}}{{CX}}'''
| Swings Destroyer once like a helicopter.
| a*1.8
|
| 180
|-
| '''{{CU}}{{CD}}'''
| Pounds onto the ground at a fast speed. Deals damage to targets close.
| a*1.8
|
| 180
|-
| '''{{CDR}}{{CZ}}'''
| Launches targets into the air with a whack.
| a*1.2
|
| 120
|-
| '''{{CDR}}{{CX}}'''
| Dashes behind target and does a short ranged blast using 1 ammo up.
| a + b*1.7
|
| 246
|-
| '''{{CDR}}{{CU}}{{CZ}}{{CZ}}'''
| Does a swipe in mid air then drops, releasing 1 ammo on the ground.
| a + a*1.2 + b*2.7
|
| 452
|-
| '''{{CDR}}{{CU}}{{CX}}'''
| Does a rocket jump to boost yourself in the air. Uses 1 ammo, hits targets below.
| b*2.4
|
| 206
|}
<br>
== Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
| valign="top" |
=== Special Active ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Brutal Swing.png]]
| width="150" | [[Brutal Swing]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Scare Chase.png]]
| width="150" | [[Scare Chase]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Detonation.png]]
| width="150" | [[Detonation]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Lunatic Blow.png]]
| width="150" | [[Lunatic Blow]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Aceldama.png]]
| width="150" | [[Aceldama]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Gigantic Impact.png]]
| width="150" | [[Gigantic Impact]]
|}
<br>
| valign="top" |
=== Active ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Reload.png]]
| align="center" width="150" | [[Reload]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Aiming Shot.png]]
| align="center" width="150" | [[Aiming Shot]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:SiegeShelling.png]]
| align="center" width="150" | [[Siege Shelling]]
|}
| valign="top" |
=== Buff  ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RActive2.png]]
| width="150" | [[Magic Accelerator]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RActive3.png]]
| width="150" | [[Shield Accelerator]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RActive4.png]]
| width="150" | [[Power Accelerator]]
|}
| valign="top" |
=== Passive  ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RPassive1.png]]
| width="150" | [[Basic Physical Defense Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RPassive2.png]]
| width="150" | [[Basic Magic Defense Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RPassive3.png]]
| width="150" | [[Basic Strength Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RPassive4.png]]
| width="150" | [[Basic Magic Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AbilityCannoneer.png]]
| width="150" | [[Ability Cannoneer|Ability Cannoneer]]
|}
|}
[[Category:Chung]][[Category:Characters]]
== Trivia  ==
*Chung's Korean name "청" literally means "Blue" which reflects the uniformity of colour in his outfit.
*In the ''Japanese version'' of the game, '''Chung's''' name was changed to ''Lacher''.
*Chung is the only character with a known last name, with it being "Seiker".
*Chung is also the only character who seemingly has proper pupils, which also resemble an animal's paw mark.
*Chung is the only character whose 1st Jobs don't share an Active.
*Chung is known to be Tri-Gender according to the community, when he is stated to be male.
== Footnotes ==
<references/>
<br> {{Characters}}

Revision as of 23:13, 14 July 2012