Comet Crasher: Difference between revisions

From Elwiki
No edit summary
Line 4: Line 4:
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:SI_COMETCRASHER.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:SI_COMETCRASHER.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung shoots his cannon 135 degrees downwards in midair, bombarding the area with cannonballs. Requires minimum of 3 ammo. Maximum of 6 ammo, minimum of 3.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung shoots his cannon 135 degrees downwards in midair, bombarding the area with cannonballs. Requires a minimum of 3 cannonballs.
|}
|}


Line 45: Line 45:
*Using this skill in awakening mode will increase the AOE radius.
*Using this skill in awakening mode will increase the AOE radius.


*Each cannonball also does impact damage, though the skill information shows nothing regarding this.
*Each cannonball also deals 72.41%~72.5% magical damage when hit targets, prior to the main damage dealt when make contact with the ground. (Not shown in the skill description)


*Currently bugged, each hit registers as 6 instead of 1, majorly increasing it's MP regen; and in PvP it's damage is also bugged, being much stronger then skills that do more total %.
*Currently bugged; each hit registers as 6 instead of 1, majorly increasing its MP regeneration. In PvP its damage is also bugged, being much stronger then skills that do more total %.


{{SGSkills}}
{{SGSkills}}

Revision as of 18:05, 27 June 2011


[Special Active] Chung shoots his cannon 135 degrees downwards in midair, bombarding the area with cannonballs. Requires a minimum of 3 cannonballs.

Skill Information

Skill Lv MP Usage
Max hit Cool Down Damage
1 200 MP


12 hits


10 seconds

342% magic damage per cannonball, 684% magic damage final cannonball.
2 410% magic damage per cannonball, 821% magic damage final cannonball.
3 479% magic damage per cannonball, 958% magic damage final cannonball.
4 547% magic damage per cannonball, 1095% magic damage final cannonball.
5 (M) 650% magic damage per cannonball, 1300% magic damage final cannonball.


Tips and Details

  • This skill is used in the same style as Blade Master's Shockwave.
  • Using this skill in awakening mode will increase the AOE radius.
  • Each cannonball also deals 72.41%~72.5% magical damage when hit targets, prior to the main damage dealt when make contact with the ground. (Not shown in the skill description)
  • Currently bugged; each hit registers as 6 instead of 1, majorly increasing its MP regeneration. In PvP its damage is also bugged, being much stronger then skills that do more total %.

Template:SGSkills