Dimension Link - Century: Difference between revisions

From Elwiki
m (→‎Tips and Details: grammar and updating)
Line 280: Line 280:


== Tips and Details  ==
== Tips and Details  ==
*Attack wise, it has the potential to do an absurd amount of damage for a 100 MP (2393% of caster's M.A), however both of its physical attacks when used by it will instantly knockdown enemies, severely decreasing the damage of all allies and itself on the enemy. It also does not ignore defense.
*Attack wise, it has the potential to do an absurd amount of damage for a 100 MP skill (2393% of caster's M.A). However, both of its physical attacks will instantly knockdown enemies, severely decreasing the amount of damage the fallen enemies take.
* Defense wise, the Nasod Scout, just like any normal monster, can be knocked down and status inflicted. It has high survivability due to its relatively high HP, however it only lasts a measly 20 seconds.
*The Nasod Scout can be knocked down, is vulnerable to status afflictions, and can be targeted by buffs and debuffs caused by skills.
* AI wise, the Nasod Scout exhibits erratic and primitive behavior. Although it is smart enough to use the pounce attack when it spots a group of enemies to maximize damage, it will sometimes attack in the wrong direction, and if there's an enemy above it, it won't always go for the pounce attack leaving it firing magical attack blanks. It also isn't an independent entity so its scope is limited to Eve's - as it will teleport to Eve if she strays too far away from it.  
*Its AI is unreliable, as it may attack in the wrong direction and use the wrong skills for a situation.
*Practicality wise, the Nasod Scout is best used as a limited meatshield, and as an explosive bomb that follows Eve (as it can still be teleported even while its counting down to an explosion).
*Once summoned, the Nasod Scout can only target things on Eve's screen.
**If the distance between the scout and the Eve that summoned it gets past a certain point, the scout will teleport back to the Eve that summoned it.
**It can still teleport while counting down to an explosion.
*The Nasod Scout is best used as a distracting, exploding meat shield that follows Eve.
*Considering all of the above and its new 20 second duration restriction and stiff 100 MP cost, Dimension Link is heavily limited in its uses.
*Considering all of the above and its new 20 second duration restriction and stiff 100 MP cost, Dimension Link is heavily limited in its uses.
* If another Nasod Scout is summoned by the caster, the prior will start its countdown for self destruction.
*In a party, only one Eve can have a Nasod Scout out at a time, preventing other Eves from summoning their own scout.
** There can only be one Nasod Scout active in a party: preventing other Eves from summoning their own Scout.
**If a second Nasod Scout is summoned by the caster while there is still another one active, the previous Nasod Scout will countdown to explode.
*The Nasod Scout AI is not programmed for Free Training mode, and will not perform any of its normal attacks against the mushrooms. It must be tested in dungeon mode for it to deploy its normal attacks.
*The Nasod Scout will contribute to Eve's MP for every hit it makes, however the gain is marginal.
*The Nasod Scout will contribute to Eve's MP for every hit it makes, however the gain is marginal.
*It is possible to use [[Power Accelerator Aura]], [[Magic Accelerator Aura]], and [[Shield Accelerator Aura]] on it when summoned and their effects will fully apply to the Nasod Scout.


<tabber>
<tabber>

Revision as of 00:14, 22 August 2013

[Special Active] Summons a Nasod Scout who will follow Eve and help her.


Requirements

  • |-|

    NA

KR=
Class Master SP Requirement Skill Requirement For
Eve
Lv5
5 SP
Dimension Link Blader
Class
Master
Level Required
SP Used Per Level
Another Choice
Eve Lv.20 10 2 Illusion Strike


Skill Information

  • |-|

    NA

Skill Level Nasod Scout's Stats Duration MP Usage Cooldown
HP Offence Defence
Physical Magical Physical Magical
1 15% 70% 56% 20 Seconds 100MP 5 Seconds
2 84% 67%
3 98% 78%
4 112% 90%
5 (M) 133% 106%
6 154% 123%
7 175% 140%

|-| KR=

Skill Level Level Required Collision Damage (Physical) Nasod Scout's Stats Duration MP Usage Cooldown
HP Offence Defence
Physical Magical Physical Magical
1 10 622% ?% 100% ?% 20 Seconds 100MP 8 Seconds
2 12 636% ?% 102% ?%
3 14 650% ?% 105% ?%
4 16 664% ?% 107% ?%
5 18 678% ?% 109% ?%
6 20 692% ?% 111% ?%
7 22 706% ?% 114% ?%
8 24 720% ?% 116% ?%
9 26 734% ?% 118% ?%
10 28 748% ?% 120% ?%
11 30 762% ?% 123% ?%
12 32 776% ?% 125% ?%
13 34 790% ?% 127% ?%
14 36 804% ?% 129% ?%
15 38 818% ?% 132% ?%
16 40 832% ?% 134% ?%
17 42 846% ?% 136% ?%
18 44 860% ?% 138% ?%
19 46 874% ?% 141% ?%
20 (M) 48 888% ?% 143% ?%
21 50 902% ?% 145% ?%

Possible attacks

  • On summon bonk attack/Pounce - 130% of its P.A i.e 173% caster P.A at Lv5
  • Mini Electron Ball/Zap/Explosion - 200% of its M.A i.e 266% caster M.A at Lv5

Maximum possible attacks: 9

Skill Note

Name: Continuous Summoned Attacks(NA) / Summoned for Continuous Attacks(KR)

Description: Dimension Link no longer knocks down when summoned and its attacks will have less knock-down ratio, cooldown is increased by 5 seconds.

  • With this note, the initial hit from casting Dimension Link will now subtract some KD. The exact amount varies, depending on the server.

Tips and Details

  • Attack wise, it has the potential to do an absurd amount of damage for a 100 MP skill (2393% of caster's M.A). However, both of its physical attacks will instantly knockdown enemies, severely decreasing the amount of damage the fallen enemies take.
  • The Nasod Scout can be knocked down, is vulnerable to status afflictions, and can be targeted by buffs and debuffs caused by skills.
  • Its AI is unreliable, as it may attack in the wrong direction and use the wrong skills for a situation.
  • Once summoned, the Nasod Scout can only target things on Eve's screen.
    • If the distance between the scout and the Eve that summoned it gets past a certain point, the scout will teleport back to the Eve that summoned it.
    • It can still teleport while counting down to an explosion.
  • The Nasod Scout is best used as a distracting, exploding meat shield that follows Eve.
  • Considering all of the above and its new 20 second duration restriction and stiff 100 MP cost, Dimension Link is heavily limited in its uses.
  • In a party, only one Eve can have a Nasod Scout out at a time, preventing other Eves from summoning their own scout.
    • If a second Nasod Scout is summoned by the caster while there is still another one active, the previous Nasod Scout will countdown to explode.
  • The Nasod Scout will contribute to Eve's MP for every hit it makes, however the gain is marginal.