Elemental Master

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Revision as of 20:41, 2 February 2010 by AShadow (talk | contribs)

Aisha Second Job: Elemental Master

Speciality

Elemental Masters are damage dealers and buffers by using elemental magic. Combining the Four elements which are Fire, Water, Earth and Wind. You can use them to your advantage.

Background

Gameplay

Combos

1. Lightning Combo

A new and fresh combo. A fireball, followed by a wind and lightning combo. Great for pushing enemies away.

2. Magic Sphere combos

Base class Magic Sphere upgrade combos. Magic spheres with increased size and attack.

Skills

Note: For Formulas, "a" is your physical attack, "b" is your magical attack and "m" is the amount of hits.

Passives

File:ElementFriendly.jpg

Skill Name: Elements' Friendly Description: Any special active used that is related to an element (Fire, Water, Wind, Earth) gives the player a buff seal that revolves around the character, and lasts for 20 seconds. Stacks up to a maximum amount of 3 times.

Actives

File:StatueOfGlory.jpg

Skill Name: Statue of Glory

MP Cost: 40 MP

Cooldown: 9 seconds

Description: The character summons a statue from the ground that launches the enemies once released. After released, a stone statue emerges that prevents enemies from crossing through, and absorbs damage such as arrows when hit. The statue will break either when the HP turns zero, or after a certain time has passed (changes depending on the level).


Special Actives

File:Cyclone.jpg Skill Name: Cyclone

MP Cost: 85 MP Cooldown: 2 seconds Description: The character casts a small tornado that continues to move forward (lasts up to 5 seconds at max level). As it moves forward, it drag enemies forward, continuously damaging and stunning them until it fades away.


Characters