Exorcism Stance 3: Shadoweave: Difference between revisions

From Elwiki
Line 27: Line 27:
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Skill Level'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" rowspan=2 {{!}} '''Skill<br>Level'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Whirlwind<br>(Per Hit) (Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" colspan=2 {{!}} '''Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Final Slash (Physical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" colspan=2 {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Mp Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" rowspan=2 {{!}} '''Mp Cost'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Whirlwind<br>(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Final Slash<br>(Physical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Whirlwind'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Final Slash'''
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 217%  
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 217%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 371%
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 371%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 250 MP
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 9
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30 Seconds
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 250 MP
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30 Seconds
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 260%
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 260%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 445%
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 445%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 304%
{{!}} align=center align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 304%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 519%
{{!}} align=center align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 519%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 347%
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 347%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 594%
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 594%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 412%  
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 412%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 705%
{{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 705%
{{!}}}
{{!}}}


<br>
<br>
== [[Skill Note]] ==
== [[Skill Note]] ==
'''Name:''' Lightning Shadow Spear technique (비전 그림자 창술)
'''Name:''' Lightning Shadow Spear technique (비전 그림자 창술)

Revision as of 16:15, 3 August 2013


[Special Active] Ara throws her spear forward creating a whirlwind which drags monsters towards her and releases a final hit after.

Gains 1 orb upon use. When cancelled with another skill (removes final hit), an extra 4 orbs will be gained.

.


Requirements

Class Master SP Requirement Skill Requirement
Ara
Lv 5
30 SP
Shadow Rising


Skill Information

Skill
Level
Damage Max Hits Mp Cost Cooldown
Whirlwind
(Magical)
Final Slash
(Physical)
Whirlwind Final Slash
1 217% 371% 9 1 250 MP 30 Seconds
2 260% 445%
3 304% 519%
4 347% 594%
5(M) 412% 705%


Skill Note

Name: Lightning Shadow Spear technique (비전 그림자 창술)

Description: Shadow knot activation has MP consumption decreased by 100 and consumes 3 spirit orbs. Will not gain spirit orb on activation.


Tips and Details

  • The number of hits that can be done by the whirlwind is dependent on whether the targets can be pushed or how big that target is.
    • Most enemies can be fully hit by the ability if you use it right after a >>ZX
  • The whirlwind can be stopped at a wall. Using this skill when a wall is in front of you is advisable for maximum damage.
  • When target is hit by the whirlwind, the target will be shrouded in darkness, making it unable to move.


Updates

  • 3/28/2013 KR
    • Range of spear thrown is reduced. However, the size the of whirlwind is greatly increased, making it easier to land hits without missing the final slash.