Flying Impact: Difference between revisions

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|style="border-style: solid; border-width: 1px" | 101% per hit<br>
|style="border-style: solid; border-width: 1px" | 101% per hit<br>
| rowspan="5" style="border-style: solid; border-width: 1px" | <br> <br> <br> 200 MP<br> <br> <br> <br>  
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| rowspan="5" style="border-style: solid; border-width: 1px" | <br> <br> <br> 10 Seconds<br> <br> <br> <br>  
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|style="border-style: solid; border-width: 1px" | 252% per hit<br>
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Revision as of 17:43, 3 November 2011

Description


[Physical] Does a 360-degree whirlwind spin with your sword, slowly ascending to the air before slowing down to a halt and descending again.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Sword Taker Lv5 45SP
- -


Skill Information

Skill Level Damage (Physical) MP Usage Cool Down
1 101% per hit



200 MP






10 Seconds



2 121% per hit
3 141% per hit
4 161% per hit
5 192% per hit
6
7 252% per hit



Skill Note

Flying Impacts skill note speeds up the rotation, essentially meaning more hits.

Tips and Details

  • Best used on opponents right in front of you so that at the end of the spin they are repeatedly stabbed by the still sword.
  • A rebalancing patch changed Flying Impact's damage from Magical to Physical.
  • With the Skill Note, it's stronger then Shockwave, but exact damage has yet to be tested (So far, 32 hits can be achieved, thus 6144%).

Trivia

  • There is an infamous glitch that allows Raven to perform Flying Impact while sitting on the ground. This technique is known as "Sitting Impact".

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