Hellfire Gatling: Difference between revisions

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== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{VersionTabs
|-
|NA=
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Level'''  
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Magical Damage'''  
{{!}}-
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Magical Damage <br/> (Overheat)'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Hits'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage(Magical)'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits <br/> (Overheat)'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''MP'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cooldown'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
|-
{{!}}-
| align="center" style="border-style: solid; border-width: 1px;" | 1
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 113%
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat'''
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 63%
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| align="center" style="border-style: solid; border-width: 1px;" rowspan="7" | 40 Hits
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat'''
| align="center" style="border-style: solid; border-width: 1px;" rowspan="7" | 70 Hits
{{!}}-
| align="center" style="border-style: solid; border-width: 1px;" rowspan="7" | 300MP
{{!}} 1
| align="center" style="border-style: solid; border-width: 1px;" rowspan="7" | 30 Seconds
{{!}} align="center" {{!}} 113%
|-
{{!}} align="center" {{!}} 63%
| align="center" style="border-style: solid; border-width: 1px;" | 2  
{{!}} align="center" rowspan=7 {{!}} 40
| align="center" rowspan="1" | 136%
{{!}} align="center" rowspan=7 {{!}} +30
| align="center" rowspan="1" | 76%
{{!}} align="center" rowspan=7 {{!}} 300MP
|-
{{!}} align="center" rowspan=7 {{!}} 30 Seconds
| align="center" style="border-style: solid; border-width: 1px;" | 3
{{!}}-
| align="center" rowspan="1" | 159%
{{!}} 2
| align="center" rowspan="1" | 88%
{{!}} align="center" {{!}} 136%
|-
{{!}} align="center" {{!}} 76%
| align="center" style="border-style: solid; border-width: 1px;" | 4
{{!}}-
| align="center" rowspan="1" | 181%
{{!}} 3
| align="center" rowspan="1" | 101%
{{!}} align="center" {{!}} 156%
|-
{{!}} align="center" {{!}} 88%
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
{{!}}-
| align="center" rowspan="1" | 215%
{{!}} 4
| align="center" rowspan="1" | 120%
{{!}} align="center" {{!}} 181%
|-
{{!}} align="center" {{!}} 101%
| align="center" style="border-style: solid; border-width: 1px;" | 6 (M)
{{!}}-
| align="center" rowspan="1" | 215%
{{!}} 5 (M)
| align="center" rowspan="1" | 120%
{{!}} align="center" {{!}} 215%
|-
{{!}} align="center" {{!}} 120%
| align="center" style="border-style: solid; border-width: 1px;" | 7 (M)  
{{!}}-
| align="center" rowspan="1" | 284%
{{!}} 6
| align="center" rowspan="1" | 158%
{{!}} align="center" {{!}} %
|}
{{!}} align="center" {{!}} %
<br>
{{!}}-
{{!}} 7
{{!}} align="center" {{!}} 284%
{{!}} align="center" {{!}} 158%
{{!}}}
 
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage(Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat'''
{{!}}-
{{!}} 1
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" rowspan=5 {{!}} 40
{{!}} align="center" rowspan=5 {{!}} +30
{{!}} align="center" rowspan=5 {{!}} 250MP
{{!}} align="center" rowspan=5 {{!}} 30 Seconds
{{!}}-
{{!}} 2
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}}-
{{!}} 3
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}}-
{{!}} 4
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}}-
{{!}} 5 (M)
{{!}} align="center" {{!}} 149%
{{!}} align="center" {{!}} 80%
{{!}}}
}}


== Tips and Details ==
== Tips and Details ==

Revision as of 09:24, 23 June 2012


[Special Active] Levering his Nasod Arm, Raven rapidly shoots as many blasts of heat as he can, dealing heavy cumulative damage.


Prerequisites

Class
Master
Skill Requirement
Weapon Taker
Lv5
65SP


Skill Information

NA

Skill Level Damage(Magical) Max Hits MP Usage Cooldown
Normal Overheat Normal Overheat
1 113% 63% 40 +30 300MP 30 Seconds
2 136% 76%
3 156% 88%
4 181% 101%
5 (M) 215% 120%
6 % %
7 284% 158%

KR

Skill Level Damage(Magical) Max Hits MP Usage Cooldown
Normal Overheat Normal Overheat
1 % % 40 +30 250MP 30 Seconds
2 % %
3 % %
4 % %
5 (M) 149% 80%

Tips and Details

  • This skill can cause Overheat.
    • When Overheated, the blasts will deal more damage along with more hits.
  • Very similar to Seven Burst, except x10 the fire balls and lacking an endblast.
  • Very High Damage Skill, good for Bosses.
  • Best used when the opponent is pressed against the wall to ensure maximum hits.
  • Opponents can not mana break this skill.

Template:WTSkills