Mercenary Behavior/pl: Difference between revisions

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{{DISPLAYTITLE:Honor'Najemnika}}
{{DISPLAYTITLE:Honor Najemnika}}
{{Languages|Mercenary Behavior}}
{{Languages|Mercenary Behavior}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"

Revision as of 09:35, 9 January 2014

[Passive] Being a mercenary improves resistance to various status effects, which allows Raven to escape quickly from overheating and reducing damage. Mercenary Behavior also allows Raven to recover from other status infliction.


Requirements

Class Master Level Required SP Cost per Level
Weapon Taker Lv. 20 30 3


Skill Information

Skill Level Level Required Debuff Time
Reduction
Overheat Damage
Reduction
1 30 25%
2 27.5%
3 31 30%
4 34 32.5%
5 37 35%
6 40 37.5%
7 43 40%
8 46 42.5%
9 49 45%
10 52 47.5%
11 55 50%
12 58 52.5%
13 61 55%
14 64 57.5%
15 67 60%
16 70 62.5%
17 73


Trivia


Template:WTSkillsKR