Nature's Force: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:WSs2.png]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:WSs2.png]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Rena illuminates her feet with a green aura which greatly increases her attack damage for a limited amount of time.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Rena illuminates her feet with a green aura which greatly increases her physical attack damage while decreasing her knockdown rate for a limited amount of time.
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! scope="col"  style="border-style: solid; border-width: 1px" |  MP&nbsp;Usage  
! scope="col"  style="border-style: solid; border-width: 1px" |  MP&nbsp;Usage  
! scope="col"  style="border-style: solid; border-width: 1px" |  Cool Down  
! scope="col"  style="border-style: solid; border-width: 1px" |  Cool Down  
! scope="col"  style="border-style: solid; border-width: 1px" |  Damage
! scope="col"  style="border-style: solid; border-width: 1px" |  Damage Increase
! scope="col"  style="border-style: solid; border-width: 1px" |  Knockdown Rate Decrease
! scope="col"  style="border-style: solid; border-width: 1px" |  Buff Duration
|-
|-
| style="border-style: solid; border-width: 1px" |  1  
| style="border-style: solid; border-width: 1px" |  1  
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 10 MP activation, 8 MP per kick <br> <br> <br> <br>  
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 10 MP activation<br>8 MP per kick <br> <br> <br> <br>  
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 15 seconds <br> <br> <br> <br>  
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 15 seconds <br> <br> <br> <br>  
| style="border-style: solid; border-width: 1px" |  Physical damage is increased to 115% for a duration of 6 seconds.
| style="border-style: solid; border-width: 1px" |  115%
| style="border-style: solid; border-width: 1px" |  1%
| style="border-style: solid; border-width: 1px" |  6 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" |  2  
| style="border-style: solid; border-width: 1px" |  2  
| style="border-style: solid; border-width: 1px" |  Physical damage is increased to 130% for a duration of 7 seconds.
| style="border-style: solid; border-width: 1px" |  130%
| style="border-style: solid; border-width: 1px" |  2%
| style="border-style: solid; border-width: 1px" |  7 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" |  3  
| style="border-style: solid; border-width: 1px" |  3  
| style="border-style: solid; border-width: 1px" |  Physical damage is increased to 145% for a duration of 8 seconds.
| style="border-style: solid; border-width: 1px" |  145%
| style="border-style: solid; border-width: 1px" |  3%
| style="border-style: solid; border-width: 1px" |  8 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" |  4  
| style="border-style: solid; border-width: 1px" |  4  
| style="border-style: solid; border-width: 1px" |  Physical damage is increased to 160% for a duration of 9 seconds.
| style="border-style: solid; border-width: 1px" |  160%
| style="border-style: solid; border-width: 1px" |  4%
| style="border-style: solid; border-width: 1px" |  9 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" |  5 (MAX)  
| style="border-style: solid; border-width: 1px" |  5 (MAX)  
| style="border-style: solid; border-width: 1px" |  Physical damage is increased to 175% for a duration of 10 seconds.
| style="border-style: solid; border-width: 1px" |  175%
| style="border-style: solid; border-width: 1px" |  5%
| style="border-style: solid; border-width: 1px" |  10 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" |  6  
| style="border-style: solid; border-width: 1px" |  6  
| style="border-style: solid; border-width: 1px" |  Physical damage is increased to 190% for a duration of 11 seconds.
| style="border-style: solid; border-width: 1px" |  190%
| style="border-style: solid; border-width: 1px" | 
| style="border-style: solid; border-width: 1px" |  11 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" |  7  
| style="border-style: solid; border-width: 1px" |  7  
| style="border-style: solid; border-width: 1px" | 
| style="border-style: solid; border-width: 1px" | 
| style="border-style: solid; border-width: 1px" |  <br>
| style="border-style: solid; border-width: 1px" |  <br>
|}<br>
|}<br>
== Tips & Details ==
*Buff automatically ends if MP reaches 0.


{{WSSkills}}
{{WSSkills}}

Revision as of 01:17, 24 July 2011

File:WSs2.png
[Active] Rena illuminates her feet with a green aura which greatly increases her physical attack damage while decreasing her knockdown rate for a limited amount of time.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Wind Sneaker Lv5 75SP
- -


Skill Information

Skill Level MP Usage Cool Down Damage Increase Knockdown Rate Decrease Buff Duration
1


10 MP activation
8 MP per kick






15 seconds



115% 1% 6 Seconds
2 130% 2% 7 Seconds
3 145% 3% 8 Seconds
4 160% 4% 9 Seconds
5 (MAX) 175% 5% 10 Seconds
6 190% 11 Seconds
7


Tips & Details

  • Buff automatically ends if MP reaches 0.

Template:WSSkills