Siege Shelling: Difference between revisions

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*The initial hit reloads 1 ammo.
*The initial hit reloads 1 ammo.
*While you are in Siege Shelling mode, MP is continuously being consumed.
*While you are in Siege Shelling mode, MP is continuously being consumed.
*Can shoot up to 7 cannonballs, though this is not normally possible unless you have [[Ability Cannoneer]] or [[Remodel Magazine]], or are in Berserk Mode.
*Can shoot up to 7 cannonballs, though this is not normally possible unless you have [[Ability Cannoneer]] or [[Remodel Magazine]], or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
*Deadly Chaser can catch with his pistols even after the 7th shot.


== Updates ==
== Updates ==

Revision as of 10:03, 4 April 2013


[Active] Chung readies himself in siege mode. Pressing Z will make Chung strike with his cannon and pressing X will make Chung shoot with his cannon.


Requirements

Class Master SP Requirement Requirement For
Chung
Lv1
15 SP
Advanced Siege Shelling


Skill Information

Skill
Level
Damage Range MP Usage Cooldown
Physical Magical
Inital Stance Swing Regular Shots Final Shot
1 (M) 70% 100% 172% 344% 800 Units 0 MP 10 Seconds


Tips and Details

  • The initial hit reloads 1 ammo.
  • While you are in Siege Shelling mode, MP is continuously being consumed.
  • Can shoot up to 7 cannonballs, though this is not normally possible unless you have Ability Cannoneer or Remodel Magazine, or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
  • Deadly Chaser can catch with his pistols even after the 7th shot.

Updates

  • 3/29/2012 KR
    • Decreased height range by 45 degrees.

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