Sword Fire: Difference between revisions

From Elwiki
(Again, not NA info, and any info in skill simulators is wrong atm, it's damage has changed.)
No edit summary
Line 15: Line 15:
<br>
<br>


== Skill Information ==
==Skill Information (KR)==


{| width="0" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
{| width="0" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
Line 70: Line 70:
| style="border-style: solid; border-width: 1px;" |  
| style="border-style: solid; border-width: 1px;" |  
|}
|}
==Skill Information (NA)==
{| width="0" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| colspan="2" style="border-style: solid; border-width: 1px;" | '''Max Hits'''
| colspan="2" style="border-style: solid; border-width: 1px;" | '''Damage'''
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Burning Sword <br>Duration'''
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''MP'''
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''CD'''
|-
| style="border-style: solid; border-width: 1px;" | '''Normal'''
| style="border-style: solid; border-width: 1px;" | '''Awakening'''
| style="border-style: solid; border-width: 1px;" | '''Normal'''
| style="border-style: solid; border-width: 1px;" | '''Awakening'''
|-
| style="border-style: solid; border-width: 1px;" | 1
| rowspan="7" style="border-style: solid; border-width: 1px;" | 11
| rowspan="7" style="border-style: solid; border-width: 1px;" | 30 (50 on large mobs like bone dragon)
| style="border-style: solid; border-width: 1px;" | 116%
| style="border-style: solid; border-width: 1px;" | 72%
| style="border-style: solid; border-width: 1px;" rowspan="7" | 7
| style="border-style: solid; border-width: 1px;" rowspan="7" | 200
| style="border-style: solid; border-width: 1px;" rowspan="7" | 10s<br>
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 139%
| style="border-style: solid; border-width: 1px;" | 87%
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 162%
| style="border-style: solid; border-width: 1px;" | 101%
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 185%
| style="border-style: solid; border-width: 1px;" | 116%
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 219%
| style="border-style: solid; border-width: 1px;" | 137%
|-
| style="border-style: solid; border-width: 1px;" | 6
| style="border-style: solid; border-width: 1px;" |
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 7
| style="border-style: solid; border-width: 1px;" |
| style="border-style: solid; border-width: 1px;" |
|}


<br>
<br>

Revision as of 16:24, 9 June 2011


[Special Active] Enchant your sword with the element of fire as you plunge it into the ground, causing flames to erupt around you. After the skill your sword will continue burning temporarily and will burn enemies as you attack them.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Magic Knight Lv5 60SP
Skill Quest N/A


Skill Information (KR)

Skill Lv Max Hits Damage Burning Sword
Duration
MP CD
Normal Awakening Normal Awakening
1 4*x 7*x ?% ?% 200 10s
2 ?% ?%
3 ?% ?%
4 ?% ?%
5 241% 226% 20
6
7

Skill Information (NA)

Skill Lv Max Hits Damage Burning Sword
Duration
MP CD
Normal Awakening Normal Awakening
1 11 30 (50 on large mobs like bone dragon) 116% 72% 7 200 10s
2 139% 87%
3 162% 101%
4 185% 116%
5 219% 137%
6
7







Tips and Details

  • Sword Fire is unlocked through the Intermediate Branch Skill Quest. The quest can be obtained at Lv30 from Camilla, the PvP NPC.
  • The number of hits, x, depends on the size of a mob.
  • Burn status damage is dependent on your magic attack.
  • You are vulnerable to attack once you hit the ground.
  • This attack can be casted on the ground and in the air.
  • The closer you are to mobs, the higher the chance of landing the maximum amount of hits. The attack causes mobs to bounce, meaning that some hits may miss, so it's best to use this when the mobs are stoic.

Template:MKSkills