Talk:Hall of El: Difference between revisions

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== So, annoying thing about Specter Chung ==
== Siege Shelling ==


While I'm running Trials, I will occasionally get hit by a cannonball that literally arcs and changes direction in mid-air.  It's a rare occurrence, though, as the rest of the shots in that Siege Shelling will pass by without changing direction, and it doesn't happen on every Siege Shelling that's aimed in my direction.
I'm pretty sure Specter Chung actually fires 6/7 cannonballs when using Siege Shelling, not just 4Also, it should be noted that his AI doesn't switch while he's in the middle of firing cannonballs.  [[User:FlareKyn|FlareKyn]] ([[User talk:FlareKyn|talk]]) 19:27, 29 July 2021 (CEST)
 
== Another Thing About Chung ==
 
His Super Armor is actually when he has at least 50% HP, it just lasts until Siege Shelling ends after he's put under 50%, or when the player uses a res stoneAfter that, he won't have Super Armor, even when he's firing cannonballs, but he won't spam Siege Shelling at that point.
*What I mean is that Siege Shelling doesn't trigger Super Armor, it just extends it after his HP gets under 50%He has it immediately when he spawns, as is removed either by reducing his HP or by knocking him down.

Latest revision as of 18:27, 29 July 2021

Siege Shelling

I'm pretty sure Specter Chung actually fires 6/7 cannonballs when using Siege Shelling, not just 4. Also, it should be noted that his AI doesn't switch while he's in the middle of firing cannonballs. FlareKyn (talk) 19:27, 29 July 2021 (CEST)