Trapping Arrow: Difference between revisions

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== Skill Information  ==
== Skill Information  ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
{{!}}-
| style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 | '''Skill<br>Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Level'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 | '''Damage(Physical)
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Arrow Blast'''</center>
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 | '''Traps<br>Deployed'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Traps'''</center>
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 | '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''MP Usage'''</center>
| style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 | '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''Cooldown'''</center>
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 | '''Cooldown'''
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Blast Damage <br> (Physical)'''</center>
| style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 | '''Arrow'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Hits'''</center>
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 | '''Trap'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Damage <br> (Physical)'''</center>
| style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 | '''Arrow'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Number'''</center>
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 | '''Trap'''
{{!}}-
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 539%
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Noted'''
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 1 Hit
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 239%
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Noted'''
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 5 Traps
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 175 MP
| 1
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 10 Seconds
| align=center | 539%
{{!}}-
| align=center | 239%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| align=center | 167.3%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 647%
| align=center rowspan=6 | 5
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 287%
| align=center rowspan=6 | 1
{{!}}-
| align=center rowspan=6 | 1
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
| align=center rowspan=6 | 2
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 755%
| align=center rowspan=6 | 175 MP
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 335%
| align=center rowspan=6 | 10 Seconds
{{!}}-
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| 2
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 862%  
| align=center | 647%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 383%  
| align=center | 287%
{{!}}-
| align=center | 200.9%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)  
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1024%  
| 3  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 455%
| align=center | 755%
{{!}}-
| align=center | 335%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6  
| align=center | 234.5%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1186%  
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 527%
| 4
{{!}}}
| align=center | 862%
| align=center | 383%
| align=center | 268.1%
|-
| 5 (M)  
| align=center | 1024%
| align=center | 455%
| align=center | 318.5%
|-
| 6  
| align=center | 1186%
| align=center | 527%
| align=center | 368.9%
|}


== [[Skill Note]] ==
== [[Skill Note]] ==

Revision as of 15:51, 13 February 2013


[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed.


Requirements

Class
Master
SP Required
Trapping Ranger
Lv5
50 SP


Skill Information

Skill
Level
Damage(Physical) Traps
Deployed
Max Hits MP Usage Cooldown
Arrow Trap Arrow Trap
Normal Noted Normal Noted
1 539% 239% 167.3% 5 1 1 2 175 MP 10 Seconds
2 647% 287% 200.9%
3 755% 335% 234.5%
4 862% 383% 268.1%
5 (M) 1024% 455% 318.5%
6 1186% 527% 368.9%

Skill Note

Name: 재활용을 위한 준비 - Ready for Reuse(KR)

Description: Traps Damage decreased by 30% but the traps explode 2 times.

Tips and Details

  • Players can repeatedly get "carried" by each Trap when hit by the easternmost one, dealing maximum damage.
  • Targets will be carried to the direction where arrow was shot.

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