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Wind Wall: Difference between revisions

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227 bytes removed ,  13 July 2011
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* When soloing, it is best used with the kick combo (ZZZZ spam), as to recover most of the MP back. The exception being bosses or large amounts of enemies, where [[Siege]] is obviously the best option.
* When soloing, it is best used with the kick combo (ZZZZ spam), as to recover most of the MP back. The exception being bosses or large amounts of enemies, where [[Siege]] is obviously the best option.
* Be very careful when using it against a [[Lord Knight]]. They can [[Rolling Smash]] into Wind Ward, causing them to consistently spin in the attack, and hit anyone nearby. Armed with [[Armageddon Blade]], this can be quite lethal.
* Be very careful when using it against a [[Lord Knight]]. They can [[Rolling Smash]] into Wind Ward, causing them to consistently spin in the attack, and hit anyone nearby. Armed with [[Armageddon Blade]], this can be quite lethal.
* In PvP, if the opponent is killed by Wind Ward, they'll constantly "bounce" on the attack until it ends. If the opponent uses an MP Break, they'll fall in midair while being sucked into the vortex, but won't take any damage.


{{SRSkills}}
{{SRSkills}}
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