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Impact Detonation: Difference between revisions

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Chung balance, KR tab added, Tips and Details added, Trivia added, Updates added.
(Chung balance, KR tab added, Tips and Details added, Trivia added, Updates added.)
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|-
| [[Image:IDetonation.png]]
| [[Image:IDetonation.png]]
| '''[Active]''' Chung set his cannon on the floor and fires a barrage of shots. Upon impact the shots will detonate, causing all surrounding target to be damaged with the explosion damage.
| '''[Active]''' Chung aims forward and fires a barrage of shots. Upon impact the shots will detonate, damaging any nearby targets.
|}
|}
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== Skill Information ==
== Skill Information ==
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
|- style="background:#99CCFF;"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Magical) !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cool Down
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Magical) !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:#99CCFF;"
|- style="background:#99CCFF;"
! Initial Shots !! Final Shot
! Initial Shots !! Final Shot
|-
|-
| align="left" | 1 || rowspan="3" | 15 || 228% || 456% || rowspan="20" | 3 ~ 6 || rowspan="20" | 80 MP || rowspan="20" | 7 seconds
| align="left" | 1 || rowspan="3" | 15 || 228% || 456% || rowspan="20" | 1 ~ 6 || rowspan="20" | 80 MP || rowspan="20" | 7 seconds
|-
|-
| align="left" | 2 || 233% || 466%
| align="left" | 2 || 233% || 466%
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| align="left" | 20 || 48 || 325% || 651%
| align="left" | 20 || 48 || 325% || 651%
|}
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Magical) !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:#99CCFF;"
! Initial Shots !! Final Shot
|-
| align="left" | 1 || rowspan="3" | 15 || - || - || rowspan="20" | - || rowspan="20" | 80 MP || rowspan="20" | 7 seconds
|-
| align="left" | 2 || - || -
|-
| align="left" | 3 || - || -
|-
| align="left" | 4 || 16 || - || -
|-
| align="left" | 5 || 18 || - || -
|-
| align="left" | 6 || 20 || - || -
|-
| align="left" | 7 || 22 || - || -
|-
| align="left" | 8 || 24 || - || -
|-
| align="left" | 9 || 26 || - || -
|-
| align="left" | 10 || 28 || - || -
|-
| align="left" | 11 || 30 || - || -
|-
| align="left" | 12 || 32 || - || -
|-
| align="left" | 13 || 34 || - || -
|-
| align="left" | 14 || 36 || - || -
|-
| align="left" | 15 || 38 || - || -
|-
| align="left" | 16 || 40 || - || -
|-
| align="left" | 17 || 42 || - || -
|-
| align="left" | 18 || 44 || - || -
|-
| align="left" | 19 || 46 || - || -
|-
| align="left" | 20 || 48 || - || -
|}
</tabber>
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'''Name:''' Armor-Piercing
'''Name:''' Armor-Piercing


'''Description:''' Does not explode and pierces 2 times. Changed to Physical damage.
'''Description:''' Does not explode and pierces 2 times. Changed to physical damage.
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== Tips and Details ==
*Targets right in front of Chung take unlisted physical damage if they make contact with the cannon before he fires.
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== Trivia ==
*The 07/04/2013 KR update was never applied in NA, so it uses 1-6 cannonballs and does not have to be held.
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== Updates ==
== Updates ==
*7/4/2013 KR
*07/04/2013 KR
**Changed so it only fires when key is being held.
**Changed so it only fires when key is being held.
**Fires minimum 3 shots.
**Fires a minimum of 3 shots.
*07/10/2014 KR
**Cannonball usage changed.
**Damage increased.
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