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=== Ammunition/Cannonballs ===
=== Munition/Kannonkugeln ===
[[File:Chungammo.png|right|thumb|Chung's old ammunition supply icon. Full and empty]]
[[File:Chungammo.png|right|thumb|Chung's altes Munitions-Icon.<br>Voll und Leer]]
Chung's '''Ammunition Supply''' is one of his most notable and interesting features. Many of his skills are ammo-reliant. Skills such as [[Detonation]] and [[Lunatic Blow]] use up all of Chung's ammo, but increase in power based on how much ammo was used. Other skills such as [[Aiming Shot]] or [[Steel Edge]] use only one. Many of Chung's X attacks use ammo too.<br>
Chung's '''Ammunition Supply''' is one of his most notable and interesting features. Many of his skills are ammo-reliant. Skills such as [[Detonation]] and [[Lunatic Blow]] use up all of Chung's ammo, but increase in power based on how much ammo was used. Other skills such as [[Aiming Shot]] or [[Steel Edge]] use only one. Many of Chung's X attacks use ammo too.<br>
To reload your ammo, stand still. This reload animation is affected by action speed. You can also reload by using certain skills or combos like<br>
To reload your ammo, stand still. This reload animation is affected by action speed. You can also reload by using certain skills or combos like<br>
{{CZ}}{{CZ}}({{CD}}{{CZ}}){{CZ}}
{{CY}}{{CY}}({{CD}}{{CY}}){{CY}}
*[[Reload Mastery]] and [[Remodel Magazine]] give [[Shelling Guardian]] and [[Shooting Guardian]] a chance to reload an extra cannonball, respectively.
*[[Reload Mastery]] and [[Remodel Magazine]] give [[Shelling Guardian]] and [[Shooting Guardian]] a chance to reload an extra cannonball, respectively.
**Remodel Magazine increases Shooting Guardian's ammo supply.
**Remodel Magazine increases Shooting Guardian's ammo supply.
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=== Berserk Mode ===
=== Berserker-Modus ===
[[File:Beadchung.png|right|thumb|Chung's third awakening bead. Empty and full]]
[[File:Beadchung.png|right|thumb|Chung's dritte Machtbosstperle.<br>Leer und Voll]]
[[File:Awakenchung.png|right|thumb|Note Chung's change of appearance in Berserk Mode]]
[[File:Awakenchung.png|right|thumb|Chung's verändertes Charakterbild während des Berserker-Modus]]
Despite being covered in chains when empty, Chung's third '''[[Awakening Mode|awakening]] bead''' is obtained like any other. It has a different appearance to indicate when Berserk Mode is ready.<br>
Despite being covered in chains when empty, Chung's third '''[[Awakening Mode|awakening]] bead''' is obtained like any other. It has a different appearance to indicate when Berserk Mode is ready.<br>
When Berserk Mode is activated, Chung is enveloped in his full Freiturnier armor (notably including the helmet) stored inside his suit's '''Guardian Stone''', a special object that increases his fighting ability. The benefits of Berserk Mode are:
When Berserk Mode is activated, Chung is enveloped in his full Freiturnier armor (notably including the helmet) stored inside his suit's '''Guardian Stone''', a special object that increases his fighting ability. The benefits of Berserk Mode are:
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== Heavy Stance ==
== Schwere Haltung ==
Whenever Chung is hit while he has a blue outline (e.g., the third attack of the ZZZ combo. Like super armor, it cannot be seen if unit graphics are not set to high), he switches to a guarding stance which gives 66% damage reduction. However, he will stagger after guarding around 5-6 hits or an attack that  [[Status Effects|stuns or flattens]].<br>
Whenever Chung is hit while he has a blue outline (e.g., the third attack of the ZZZ combo. Like super armor, it cannot be seen if unit graphics are not set to high), he switches to a guarding stance which gives 66% damage reduction. However, he will stagger after guarding around 5-6 hits or an attack that  [[Status Effects|stuns or flattens]].<br>
While guarding, Chung can counterattack:
While guarding, Chung can counterattack:
*Press {{CZ}} to swing your cannon and inflict 215% physical damage. This knocks down.<br>
*Press {{CY}} to swing your cannon and inflict 215% physical damage. This knocks down.<br>
*Press {{CX}} to fire a short blast in both directions and inflict 350% magic damage. If used very close to a foe, it can hit twice. This knocks down and uses one cannonball. If you have no cannonballs, the Z attack is used instead.
*Press {{CX}} to fire a short blast in both directions and inflict 350% magic damage. If used very close to a foe, it can hit twice. This knocks down and uses one cannonball. If you have no cannonballs, the Z attack is used instead.
**[[Veteran Technique]] gives [[Iron Paladin]] a chance to not knock down with the X counter (similar to [[Counter Chance]]).
**[[Veteran Technique]] gives [[Iron Paladin]] a chance to not knock down with the X counter (similar to [[Counter Chance]]).
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== Evasive Counter ==
== Aufstehkonter ==
When Chung gets knocked down, if you have at least one cannonball, press {{CX}} to shoot the floor and launch foes as you evade backward using the recoil. The attack does 390% magic damage and is affected by [[Veteran Technique]].
When Chung gets knocked down, if you have at least one cannonball, press {{CX}} to shoot the floor and launch foes as you evade backward using the recoil. The attack does 390% magic damage and is affected by [[Veteran Technique]].
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== Trivia ==
== Triviales ==
*Oddly, "Freiturnier" is [https://translate.google.com/?hl=en&tab=wT#de/en/Freiturnier German for "free tournament."]
*Oddly, "Freiturnier" is [https://translate.google.com/?hl=en&tab=wT#de/en/Freiturnier German for "free tournament."]
*When awakened, Chung shouts special actives' names instead of calmly stating them.
*When awakened, Chung shouts special actives' names instead of calmly stating them.
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