Mobile Shelling: Difference between revisions
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NA Chung balance.
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(NA Chung balance.) |
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{{Languages|Mobile Armored Mode}} | {{Languages|Mobile Armored Mode}} | ||
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<div style="float: right;">{{#ev:youtube|GzYfICQ2yhU|300}}</div> | <div style="float: right;">{{#ev:youtube|GzYfICQ2yhU|300}}</div> | ||
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== Skill Information == | == Skill Information == | ||
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| align="left" | 12 || 74 || 502% || 33% | | align="left" | 12 || 74 || 502% || 33% | ||
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== Tips and Details == | == Tips and Details == | ||
* | *The missiles pierce twice and explode after traveling a set distance or hitting a third target. | ||
**Due to the explosion at the end, it is possible to hit two targets twice with the same missile. | **Due to the explosion at the end, it is possible to hit two targets twice with the same missile. | ||
*One red cannonball is loaded for every two Siege Shelling shots fired; no target is required | *One red cannonball is loaded for every two Siege Shelling shots fired; no target is required. | ||
*[[Converted Warhead|Modified Warhead]] applies to this skill. | *[[Converted Warhead|Modified Warhead]] applies to this skill. | ||
*Whenever Chung switches to '''Mobile Shelling''', the camera will zoom out for the player to see foes further ahead. | *Whenever Chung switches to '''Mobile Shelling''', the camera will zoom out for the player to see foes further ahead. | ||
*Pressing down | *Pressing down switches Chung back to Siege Shelling stance. | ||
**If he runs out of red cannonballs, he will automatically switch back. | **If he runs out of red cannonballs, he will automatically switch back. | ||
**Switching between Mobile and Siege Shelling will '''not''' reset the fired cannonball count of Siege Shelling. The seventh shot of Siege Shelling (no matter when fired) will always launch foes. | **Switching between Mobile and Siege Shelling will '''not''' reset the fired cannonball count of Siege Shelling. The seventh shot of Siege Shelling (no matter when fired) will always launch foes. | ||
*Activating [[Chung's_Features#Berserk_Mode|Berserk Mode]] will '''not''' give Chung infinite red cannonballs. | *Activating [[Chung's_Features#Berserk_Mode|Berserk Mode]] will '''not''' give Chung infinite red cannonballs. | ||
*It is possible to cancel switching to '''Mobile Shelling''' stance by running just as Chung turns his cannon. | *It is possible to cancel switching to '''Mobile Shelling''' stance by running just as Chung turns his cannon. | ||
*Unlike Siege Shelling, you cannot cancel into skills while in '''Mobile Shelling | *Unlike Siege Shelling, you cannot cancel into skills while in '''Mobile Shelling'''. | ||
**Falling off a platform will cancel the stance. | **Falling off a platform will cancel the stance. | ||
*When Chung is in '''Mobile Shelling''' stance, a blue aura cloaks his cannon. | *When Chung is in '''Mobile Shelling''' stance, a blue aura cloaks his cannon. | ||
*Due to its low firing rate, players can easily get out of your combo when using | *Due to its low firing rate, players can easily get out of your combo when using this skill. | ||
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