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== Skill Information == | == Skill Information == | ||
{{tabs | |||
Amplify Mode= | |name=SI | ||
{ | |tab1=Amplify Mode | ||
|contents1= | |||
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | |||
{{!}}- style="border-style: solid; border-width: 0px;" | |||
{{!}} [[Image:SpectroElCrystal01.png]] | |||
{{!}} '''[Active]''' Upon using El Crystal Spectrum, its icon in your skill setup will change to Amplify Mode. Whilst this is active, all [[El Crystal Spectrum]]-affected combos will generate a force field which causes the beams and electron balls to increase in size and damage. | |||
{{!}}} | |||
=== Mode Infomation === | === Mode Infomation === | ||
{ | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:#FF93AE;" | |||
! Skill Level !! Required Level !! Beam Size !! Electron <br>Ball Size !! Beam/Electron <br>Ball Damage !! Duration !! MP Usage !! Cooldown | ! Skill Level !! Required Level !! Beam Size !! Electron <br>Ball Size !! Beam/Electron <br>Ball Damage !! Duration !! MP Usage !! Cooldown | ||
{{!}}- | |||
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="3" {{!}} 20 {{!}}{{!}} rowspan="25" {{!}} + 20% {{!}}{{!}} rowspan="25" {{!}} + 20% {{!}}{{!}} rowspan="25" {{!}} + 20% {{!}}{{!}} 15 Seconds {{!}}{{!}} rowspan="25" {{!}} 20 MP {{!}}{{!}} rowspan="25" {{!}} 30 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 2 {{!}}{{!}} 15.7 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 3 {{!}}{{!}} 16.4 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 4 {{!}}{{!}} 21 {{!}}{{!}} 17.1 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 5 {{!}}{{!}} 23 {{!}}{{!}} 17.8 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 6 {{!}}{{!}} 25 {{!}}{{!}} 18.5 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 7 {{!}}{{!}} 27 {{!}}{{!}} 19.2 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 8 {{!}}{{!}} 29 {{!}}{{!}} 19.9 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 9 {{!}}{{!}} 31 {{!}}{{!}} 20.6 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 10 {{!}}{{!}} 33 {{!}}{{!}} 21.3 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 11 {{!}}{{!}} 35 {{!}}{{!}} 22 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 12 {{!}}{{!}} 37 {{!}}{{!}} 22.7 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 13 {{!}}{{!}} 39 {{!}}{{!}} 23.4 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 14 {{!}}{{!}} 41 {{!}}{{!}} 24.1 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 15 {{!}}{{!}} 43 {{!}}{{!}} 24.8 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 16 {{!}}{{!}} 45 {{!}}{{!}} 25.5 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 17 {{!}}{{!}} 47 {{!}}{{!}} 26.2 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 18 {{!}}{{!}} 49 {{!}}{{!}} 26.9 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 19 {{!}}{{!}} 51 {{!}}{{!}} 27.6 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 53 {{!}}{{!}} 28.3 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 21 {{!}}{{!}} rowspan="5" {{!}} -* {{!}}{{!}} 29 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 22 {{!}}{{!}} 29.7 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 23 {{!}}{{!}} 30.4 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 24 {{!}}{{!}} 31.1 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 25 {{!}}{{!}} 31.8 Seconds | |||
{{!}}} | |||
*Please note that you can only achieve these levels through equipments, accessories, and titles. | *Please note that you can only achieve these levels through equipments, accessories, and titles. | ||
| | |tab2=Spectrum Mode | ||
Spectrum Mode= | |contents2= | ||
{ | {{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
{{!}}- style="border-style: solid; border-width: 0px;" | |||
{{!}} [[Image:SpectroElCrystal02.png]] | |||
{{!}} '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will triple the beams and electrons, at the expense of decreasing beam/ball size and reducing damage to 45%. This will amount to a 35% damage increase with all attacks, assuming maximum hits. | |||
{{!}}} | |||
=== Mode Information === | === Mode Information === | ||
{ | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:#FF93AE;" | |||
! Mode Requirement | ! Mode Requirement | ||
{{!}}- | |||
{{!}} [[Image:SpectrumDynamics.png]] [[Spectrum Dynamics]] | |||
{{!}}} | |||
| | |tab3=Induction Mode | ||
Induction Mode= | |contents3= | ||
{ | {{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
{{!}}- style="border-style: solid; border-width: 0px;" | |||
{{!}} [[Image:InductionMode.png]] | |||
{{!}} '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will give the projectile a homing property and a decrease in MP regeneration. Projectiles will have increased range. After going through the force field, projectiles will become smaller and faster if a beam. Beams will be broken up into several smaller beam-like projectiles (the number of homing beams is dependent on the number of hits in normal mode), and only Beams/Electrons gain piercing property (meaning Beams/Electrons can hit twice)at 55% damage; this amounts to an approximate 10% boost in damage with attacks affected. Electron balls and Penetration Electrons ([[Taser Pilum]], [[Energy Needles]]) will only hit once at 110% damage. Electron triangles can also deal multiple hits. Only [[Sweep Rolling - Over Charge]] and [[Sweep Rolling - Tri Vulcan]] can deal full damage to multiple targets. | |||
When targets are not within homing range, the lasers will scatter out randomly. | When targets are not within homing range, the lasers will scatter out randomly. | ||
{{!}}} | |||
=== Mode Information === | === Mode Information === | ||
{ | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:#FF93AE;" | |||
! Mode Requirement | ! Mode Requirement | ||
{{!}}- | |||
{{!}} [[Image:HOR.png]] [[Hyper Optical Research]] | |||
{{!}}} | |||
| | |tab4=Fusion Mode | ||
Fusion Mode= | |contents4= | ||
{ | {{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
{{!}}- style="border-style: solid; border-width: 0px;" | |||
{{!}} [[Image:Fusion2.png]] | |||
{{!}} colspan="2" {{!}} '''[Active]''' This mode can only be activated through [[Energetic Heart]]. In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will combine all the Modes. The range and speed of projectiles will be greatly increased and will have the homing ability attached. Like "Induction Mode", Beams/Electrons will gain piercing property (meaning Beams/Electrons can hit twice) and Penetration Electrons will only hit once. The number of homing beams/electrons is 3*(the number of hits in normal mode) and deals 25% damage per hit. Electron balls and Penetration Electrons will multiply by 3 and deal 50% damage per hit. All damage dealt with Spectrum-affected combos will deal a total 50% additional damage; however, like Induction mode, only [[Sweep Rolling - Over Charge]] and [[Sweep Rolling - Tri Vulcan]] can deal full damage to multiple targets. Fusion mode also increases the dash limit for the basic combo >>^ZX, the amount dependent on the skill level of [[Energetic Heart]]. Overall, '''Fusion Mode''' increases to 150% damage if everything hits. | |||
{{!}}} | |||
=== Mode Information === | === Mode Information === | ||
{ | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:#FF93AE;" | |||
! Mode Requirement | ! Mode Requirement | ||
{{!}}- | |||
{{!}} [[Image:BSSActive2.png]] [[Energetic Heart]] | |||
{{!}}} | |||
}} | |||
<br> | <br> | ||