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Infinity Sword/zh-hant: Difference between revisions

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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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! width="30%" |Image
! width="30%" |圖片
! width="50%" |Description
! width="50%" |描述
! width="20%" |Damage
! width="20%" |倍率
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| [[Image:ISCombo1.png]]
| [[Image:ISCombo1.png]]
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'''Rolling Slash'''  
'''翻滾斬擊'''<br>
 
在艾索德進行>>^{{CX}}{{CX}}的連擊後,用劍和科內爾向前進行翻滾斬擊。 <br>
Elsword executes his regular >>^xx combo which is now followed by a spinning slashing with his sword and Conwell.<br> '''*NOTE:'''The 2nd X attack onwards of this combo uses Vitality instead of Destruction.
'''注:'''第二的{{CX}}的屬性從破壞變為活力。
*Oddly, Conwell does not emerge from its sheath in this combo, rather it simply appears out of thin air.
*If a certain player pays attention, When in Awakening Mode, the last X attack doesn't have a red attack outline unlike other Elsword combos during awakening.
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{{CDR}}{{CU}} <br>
{{CDR}}{{CU}} <br>
{{CX}} 200% Phy. Damage <br>
{{CX}} 200% 物理傷害 <br>
{{CX}} 240% Phy. Damage <br>
{{CX}} 240% 物理傷害 <br>
{{CX}} 120% Phy. Damage + 150% Phy. Damage
{{CX}} 120% 物理傷害 + 150% 物理傷害


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| [[Image:ISCombo2s.png]]
| [[Image:ISCombo2sCN.png]]
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'''Sword Chase'''  
'''逐風之劍'''<br>
 
在將敵人擊到空中之後,艾索德快速發射多把科內爾攻擊,然後用大劍和科內爾一個旋風斬將敵人擊飛。 <br>
After launching his target into the air, Elsword quickly shoots out multiple Conwells hitting his target. He ends this combo with a single whirlwind slash with his sword and Conwell.
第二個X的射程實際上超過了屏幕。
*Infinity Sword's Sword Chase actually reaches across your screen for the 2nd and 3rd X.
*這個連擊雖然範圍很大但發動速度很慢,非常依賴攻擊速度。
**The combo, although it has massive range, has a large dependency on attack speed because of how slow it is.
*This Combo also requires good perspective of aiming against smaller flying enemies, such as Wyverns or Stone Gargoyles.
**The player needs to do the first X slightly left/right of under the target for the actual Sword Chase to hit the target.
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{{CDR}} <br>
{{CDR}} <br>
{{CX}} 100% Phy. Damage <br>
{{CX}} 100% 物理傷害 <br>
{{CX}} 100% Phy. Damage (x3) <br>
{{CX}} 100% 物理傷害 (x3) <br>
{{CX}} 75% Phy. Damage (x4)
{{CX}} 75% 物理傷害 (x4)
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