25,204
edits
(Blanked the page) |
m (Reverted edits by 67.191.145.46 (Talk) to last revision by AShadow) |
||
Line 1: | Line 1: | ||
== Aisha Second Class : Elemental Master == | |||
[[Image:ElementMaster.png|thumb|240px]] | |||
=== Speciality === | |||
Elemental Masters are damage dealers and buffers by using elemental magic. Combining the Four elements which are Fire, Water, Earth and Wind. You can use them to your advantage. | |||
=== Background === | |||
Baked Backgrounds | |||
== Gameplay == | |||
=== Combos === | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
|- | |||
! Image | |||
! Description | |||
|- | |||
| [[Image:EMCombo1.jpg]] | |||
| '''Lightning Combo''' | |||
A new and fresh combo. A fireball, followed by a wind and lightning combo. Great for pushing enemies away. | |||
|- | |||
| [[Image:EMCombo2.jpg]] | |||
| '''Magic Sphere combos''' | |||
Base class Magic Sphere upgrade combos. Elemental Master's magic spheres are upgraded with increased size and attack/hits. | |||
<br> | |||
|} | |||
<br> | |||
=== Skills === | |||
==== '''<u>Passives</u>''' ==== | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
|- | |||
! Image | |||
! colspan="2" | Elements' Friendly | |||
|- | |||
| rowspan="4" | [[Image:AishaS14.png]]<br> | |||
| '''Skill Description:''' | |||
| Any special active used that is related to an element (Fire, Water, Wind, Earth) gives the player a buff seal that revolves around the character, and lasts for 20 seconds. Stacks up to a maximum amount of 3 times. | |||
|- | |||
| '''Skill Mastery:''' | |||
| | |||
'''(3SP)''' | |||
'''1 seal'''''': 3% magic attack increase''' | |||
'''2 seals: 6% magic attack increase''' | |||
'''3 seals: 10% magic attack increase''' | |||
|- | |||
| '''Prerequisites:''' | |||
| '''70SP''' invested in skill tree | |||
|- | |||
| '''Info:''' | |||
| | |||
|} | |||
<br> | |||
<br> | |||
==== '''<u>Buffs</u>''' ==== | |||
==== '''<u>Actives</u>''' ==== | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
|- | |||
! Image | |||
! colspan="2" | | |||
|- | |||
| rowspan="6" | [[Image:AishaS3.png]]<br> | |||
| '''MP Usage:''' | |||
| '''40MP''' | |||
|- | |||
| '''Cooldown:''' | |||
| '''9 Seconds''' | |||
|- | |||
| '''Skill Description:''' | |||
| The character summons a statue from the ground that launches the enemies once released. After released, a stone statue emerges that prevents enemies from crossing through, and absorbs damage such as arrows when hit. The statue will break either when the HP turns zero, or after a certain time has passed (changes depending on the level). | |||
|- | |||
| '''Skill Mastery:''' | |||
| '''(5SP) HP will be "Level x ??", ??% Initial damage, lasts for ?? seconds''' | |||
|- | |||
| '''Prerequisites:''' | |||
| '''70SP''' invested in skill tree | |||
|- | |||
| '''Info:''' | |||
| | |||
|} | |||
<br> | |||
<br> | |||
==== '''<u>Special Actives</u>''' ==== | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
|- | |||
! Image | |||
! colspan="2" | Cyclone | |||
|- | |||
| rowspan="6" | [[Image:AishaS7.png]]<br> | |||
| '''MP Usage:''' | |||
| '''85MP''' | |||
|- | |||
| '''Cooldown:''' | |||
| '''5 seconds''' | |||
|- | |||
| '''Skill Description:''' | |||
| The character casts a small tornado that continues to move forward (lasts up to 5 seconds at max level). As it moves forward, it drag enemies forward, continuously damaging and stunning them until it fades away. | |||
|- | |||
| '''Skill Mastery:''' | |||
| '''(5SP) Lasts for 5 seconds and does 59.85% damage per hit''' | |||
|- | |||
| '''Prerequisites:''' | |||
| '''75SP''' invested in skill tree | |||
|- | |||
| '''Info:''' | |||
| | |||
|} | |||
<br> | |||
<br> | |||
{{Characters}} |